Rust Server TrendsSeismic network · station log
Recording Stations11,850 Players85,370 Active3,783 Wipes · 3 h296 48 h

Station XX-15344 · recording

RetardsAnon

Online 66.51.159.180:28015 checked 9m ago

moddedcarbon
Connect
Players now
0/ 8
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 8 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
172/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
169/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
82/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
100/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
244/ 700
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RetardsAnon?

RetardsAnon runs a procedural map of size 3,000 with seed 288603400, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RetardsAnon?

No gather rate appears in the name of RetardsAnon. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on RetardsAnon?

0 of the 8 slots on RetardsAnon are filled right now. Averaged across the last seven days, the population was 0 players.

How does RetardsAnon rank against other Rust servers?

The last seven days of player hours place RetardsAnon at #15,344, in the top 69% of all ranked servers.

Server facts

How reliably does RetardsAnon stay online?

As recorded now, RetardsAnon is running. The uptime it reports puts its last restart about 8 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does RetardsAnon perform under load?

Across the last 48 hours it averaged 83 server fps, with a floor of 40. At its highest, it carried 51,004 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,906 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is RetardsAnon hosted?

No region is published by RetardsAnon. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.159.180:28015.

What build of Rust does RetardsAnon use?

On Linux, RetardsAnon runs Rust network protocol 2633 and build 163207. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does RetardsAnon wipe, and on which days?

On record so far are too few of RetardsAnon's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 53 days 13 hours.

Tags

What do the server tags on RetardsAnon mean?

Tags published by RetardsAnon and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RetardsAnon appear?

These Rust Server Trends lists include RetardsAnon: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto RetardsAnon?

To join, enter client.connect 66.51.159.180:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players 8 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163207
Build It runs game build 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.