Station NA-3232 · recording
Rusty Barracuda| No PvP |Learning Server
Online NA 66.42.118.153:28015 checked 8m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,232
- top 15% · #532 in NA
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 3h
- Thu 29 Oct, 14:09 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Wed 01:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 14:09 UTC, in 3h. Its biweekly schedule tag · low confidence
- usual gap
- 14 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 3hThu 29 Oct, 14:09 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 14d 3hThu 12 Nov, 14:09 UTC
- 28d 3hThu 26 Nov, 14:09 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 42d 3hThu 10 Dec, 14:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 14:09 UTC13d ago | M0.8▲rising | 7 | – | running | 1 | |
| Thu 1 Oct, 17:39 UTC FW27d ago | M0.6▲rising | 6 | held half | 13.9 days | 2 | |
| Thu 17 Sep, 12:30 UTC41d ago | M0.7▲rising | 5 | held half | 14.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rusty Barracuda| No PvP |Learning Server?
Rusty Barracuda| No PvP |Learning Server runs a procedural map of size 5,050 with seed 72486, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rusty Barracuda| No PvP |Learning Server?
No gather rate appears in the name of Rusty Barracuda| No PvP |Learning Server. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Rusty Barracuda| No PvP |Learning Server right now?
At this moment, Rusty Barracuda| No PvP |Learning Server records 0 players across 75 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. The busiest point in the last 48 hours came at 02:00 UTC, averaging 2 players.
How does Rusty Barracuda| No PvP |Learning Server rank against other Rust servers?
The last seven days of player hours place Rusty Barracuda| No PvP |Learning Server at #3,232, in the top 15% of all ranked servers and #532 in North America.
Operator and location
How reliably does Rusty Barracuda| No PvP |Learning Server stay online?
Right now, you can reach Rusty Barracuda| No PvP |Learning Server. The uptime it reports puts its last restart about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Rusty Barracuda| No PvP |Learning Server perform under load?
The 48-hour average is 97 server fps; 93 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 190,699. It reached a ceiling of 5,006 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rusty Barracuda| No PvP |Learning Server run from?
In North America Rusty Barracuda| No PvP |Learning Server lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.42.118.153:28015.
What build of Rust does Rusty Barracuda| No PvP |Learning Server use?
Rusty Barracuda| No PvP |Learning Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Rusty Barracuda| No PvP |Learning Server?
On average, the busiest point of its recent wipes drew 6 players. The peak on the most recent wipe came 25 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Rusty Barracuda| No PvP |Learning Server run its wipes?
The prediction follows its tag, because too few of Rusty Barracuda| No PvP |Learning Server's wipes are on record to confirm its schedule. Thursday 29 October at 14:09 UTC is when its next wipe is due. The present world dates from 13 days 20 hours. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on Rusty Barracuda| No PvP |Learning Server mean?
The game's server browser reads the tags Rusty Barracuda| No PvP |Learning Server publishes: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rusty Barracuda| No PvP |Learning Server appear?
You will find Rusty Barracuda| No PvP |Learning Server on the following Rust Server Trends lists: Beginner Rust servers: live trends, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who is behind Rusty Barracuda| No PvP |Learning Server?
Among the servers we track, only Rusty Barracuda| No PvP |Learning Server publishes this redhawk.me hostname.
Connecting
How do you connect to Rusty Barracuda| No PvP |Learning Server?
To join, enter client.connect 66.42.118.153:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/gSXa7VjYXU is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.