Station XX-15325 · no signal
IronHold | Solo/Quad/vanilla+
Offline 66.23.231.235:28080 checked 10d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,325
- top 70%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 22:40 UTC FW27d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on IronHold | Solo/Quad/vanilla+?
Generated by the game, the map on IronHold | Solo/Quad/vanilla+ is procedural, size 3,703 with seed 2067014836. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on IronHold | Solo/Quad/vanilla+?
No gather rate appears in the name of IronHold | Solo/Quad/vanilla+. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on IronHold | Solo/Quad/vanilla+ right now?
No players are recorded on IronHold | Solo/Quad/vanilla+ at this moment; it is offline, and the last sighting was 10 days 6 hours ago.
How does IronHold | Solo/Quad/vanilla+ rank against other Rust servers?
Over the last seven days, IronHold | Solo/Quad/vanilla+ recorded enough player hours to reach #15,325 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does IronHold | Solo/Quad/vanilla+ stay online?
As recorded now, IronHold | Solo/Quad/vanilla+ is not reachable, the last contact having been 10 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does IronHold | Solo/Quad/vanilla+ run from?
No region is published by IronHold | Solo/Quad/vanilla+. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.23.231.235:28080.
What build of Rust does IronHold | Solo/Quad/vanilla+ use?
IronHold | Solo/Quad/vanilla+ is running Rust network protocol 2634 and build 166494 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on IronHold | Solo/Quad/vanilla+?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 17 hours after the wipe.
How often does IronHold | Solo/Quad/vanilla+ wipe, and on which days?
Once a month IronHold | Solo/Quad/vanilla+ wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 20 hours.
Lists and tags
What do the server tags on IronHold | Solo/Quad/vanilla+ mean?
These are the tags IronHold | Solo/Quad/vanilla+ publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does IronHold | Solo/Quad/vanilla+ appear?
You will find IronHold | Solo/Quad/vanilla+ on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto IronHold | Solo/Quad/vanilla+?
Enter client.connect 66.23.231.235:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.