Station XX-15490 · no signal
The Working Class Rust Server - PvPve - No Offline Raid - Cust
Offline 66.227.164.173:28015 checked 40d ago
- Players now
- 0/ 60
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 70%
- Last wipe
- 83d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 60 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on The Working Class Rust Server - PvPve - No Offline Raid - Cust?
The Working Class Rust Server - PvPve - No Offline Raid - Cust runs a procedural map of size 4,000 with seed 928377582, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on The Working Class Rust Server - PvPve - No Offline Raid - Cust?
You will find no gather rate in the name of The Working Class Rust Server - PvPve - No Offline Raid - Cust. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on The Working Class Rust Server - PvPve - No Offline Raid - Cust right now?
A reading taken now finds The Working Class Rust Server - PvPve - No Offline Raid - Cust offline; the most recent activity was 40 days 9 hours ago.
How does The Working Class Rust Server - PvPve - No Offline Raid - Cust rank against other Rust servers?
The last seven days of player hours place The Working Class Rust Server - PvPve - No Offline Raid - Cust at #15,490, in the top 70% of all ranked servers.
Server details
How reliably does The Working Class Rust Server - PvPve - No Offline Raid - Cust stay online?
The Working Class Rust Server - PvPve - No Offline Raid - Cust is down at the moment; the last recorded contact was 40 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is The Working Class Rust Server - PvPve - No Offline Raid - Cust hosted?
A region is not published by The Working Class Rust Server - PvPve - No Offline Raid - Cust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.227.164.173:28015.
What build of Rust does The Working Class Rust Server - PvPve - No Offline Raid - Cust use?
The Working Class Rust Server - PvPve - No Offline Raid - Cust is running Rust network protocol 2632 and build 160450 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does The Working Class Rust Server - PvPve - No Offline Raid - Cust wipe, and on which days?
The rhythm of The Working Class Rust Server - PvPve - No Offline Raid - Cust cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 83 days 14 hours.
Server tags
What do the server tags on The Working Class Rust Server - PvPve - No Offline Raid - Cust mean?
These are the tags The Working Class Rust Server - PvPve - No Offline Raid - Cust publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs160450 (Build): It runs game build 160450; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does The Working Class Rust Server - PvPve - No Offline Raid - Cust appear?
These Rust Server Trends lists include The Working Class Rust Server - PvPve - No Offline Raid - Cust: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to The Working Class Rust Server - PvPve - No Offline Raid - Cust?
Enter client.connect 66.227.164.173:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://solidcontrol.us is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.