Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players60,383 Active3,374 Wipes · 3 h178 48 h

Station XX-15323 · recording

Rustwarden Test A (private test server)

Online 66.186.37.173:28015 checked 12m ago

moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
154/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
78/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustwarden Test A (private test server)?

The procedural map on Rustwarden Test A (private test server) is size 1,500 with seed 882331629, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rustwarden Test A (private test server)?

No gather rate appears in the name of Rustwarden Test A (private test server). Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Rustwarden Test A (private test server) right now?

A reading taken now shows 0 players on Rustwarden Test A (private test server), which has 10 slots. The seven-day average for this server is 0 players.

How does Rustwarden Test A (private test server) rank against other Rust servers?

The last seven days of player hours place Rustwarden Test A (private test server) at #15,323, in the top 69% of all ranked servers.

Operator and location

How reliably does Rustwarden Test A (private test server) stay online?

As recorded now, Rustwarden Test A (private test server) is running. Its reported uptime points to a restart about 3 days 5 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 20 October 2026 is when Rust Server Trends first recorded it.

Does Rustwarden Test A (private test server) hold a steady tick rate?

The 48-hour average is 216 server fps; 65 is the lowest observed. The world held up to 8,133 entities at its peak, buildings and deployables included. It reached a ceiling of 1,627 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rustwarden Test A (private test server) hosted?

Nothing about a region comes from Rustwarden Test A (private test server). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.186.37.173:28015.

Which Rust version is Rustwarden Test A (private test server) running?

On Linux, Rustwarden Test A (private test server) runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Rustwarden Test A (private test server) wipe, and on which days?

The rhythm of Rustwarden Test A (private test server) cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 22 hours.

Server tags

What do the server tags on Rustwarden Test A (private test server) mean?

These are the tags Rustwarden Test A (private test server) publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rustwarden Test A (private test server) appear?

You will find Rustwarden Test A (private test server) on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Rustwarden Test A (private test server)?

You can connect by pressing F1 in Rust and typing client.connect 66.186.37.173:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://metabans.com.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.