Station XX-15262 · recording
SigMaGames.net Monthly kits
Online 66.179.242.247:28015 checked 19m ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 22:07 UTC FW28d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on SigMaGames.net Monthly kits?
A custom map of size 5,000 runs on SigMaGames.net Monthly kits, with its file published for download from this page.
Which settings and rules apply on SigMaGames.net Monthly kits?
No gather rate appears in the name of SigMaGames.net Monthly kits. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on SigMaGames.net Monthly kits right now?
A reading taken now shows 0 players on SigMaGames.net Monthly kits, which has 500 slots. The population averaged 0 players over the past week.
How does SigMaGames.net Monthly kits rank against other Rust servers?
On player hours for the past week, SigMaGames.net Monthly kits sits at #15,262, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does SigMaGames.net Monthly kits stay online?
SigMaGames.net Monthly kits is up at the moment. Going by the uptime figure it reports, it restarted about 7 days 1 hours ago. It was up 85% of the time across the last 7 full days: 143 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does SigMaGames.net Monthly kits perform under load?
Its average server fps over the last 48 hours was 118, and it never dropped below 74. Buildings, deployables and all the rest of the world's entities brought it to a high of 133,277. Memory use peaked at 5,807 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does SigMaGames.net Monthly kits run from?
A region is not published by SigMaGames.net Monthly kits. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.179.242.247:28015 is the address it uses.
Which Rust version is SigMaGames.net Monthly kits running?
On Linux, SigMaGames.net Monthly kits runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on SigMaGames.net Monthly kits?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does SigMaGames.net Monthly kits run its wipes?
The force wipe is the only wipe SigMaGames.net Monthly kits takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days 2 hours.
Server tags
What do the server tags on SigMaGames.net Monthly kits mean?
Tags published by SigMaGames.net Monthly kits and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SigMaGames.net Monthly kits appear?
You will find SigMaGames.net Monthly kits on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto SigMaGames.net Monthly kits?
Enter client.connect 66.179.242.247:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.