Station US-15341 · no signal
12/4- RNC - Rust'n Chill - Merry Christmas Fam
Offline 66.165.249.10:28254 checked 1d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 300d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 12/4- RNC - Rust'n Chill - Merry Christmas Fam?
Generated by the game, the map on 12/4- RNC - Rust'n Chill - Merry Christmas Fam is procedural, size 6,000 with seed 416174265. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on 12/4- RNC - Rust'n Chill - Merry Christmas Fam?
No gather rate appears in the name of 12/4- RNC - Rust'n Chill - Merry Christmas Fam. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on 12/4- RNC - Rust'n Chill - Merry Christmas Fam?
A reading taken now finds 12/4- RNC - Rust'n Chill - Merry Christmas Fam offline; the most recent activity was 31 hours ago. The population averaged 0 players over the past week.
How does 12/4- RNC - Rust'n Chill - Merry Christmas Fam rank against other Rust servers?
The last seven days of player hours place 12/4- RNC - Rust'n Chill - Merry Christmas Fam at #15,341, in the top 69% of all ranked servers.
Operator and location
How reliably does 12/4- RNC - Rust'n Chill - Merry Christmas Fam stay online?
No contact with 12/4- RNC - Rust'n Chill - Merry Christmas Fam right now, and the last recorded contact was 31 hours ago. Its reported uptime points to a restart about 6 days 16 hours ago. 154 of 168 hours in the last 7 full days were up time, 92% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does 12/4- RNC - Rust'n Chill - Merry Christmas Fam hold a steady tick rate?
The 48-hour average is 71 server fps; 54 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 220,846. Its highest memory use was 4,721 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is 12/4- RNC - Rust'n Chill - Merry Christmas Fam hosted?
No region is published by 12/4- RNC - Rust'n Chill - Merry Christmas Fam, whose region code is us1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.165.249.10:28254 is the address it uses.
Which Rust version is 12/4- RNC - Rust'n Chill - Merry Christmas Fam running?
Rust network protocol 2617 and build 140244 on Windows is what 12/4- RNC - Rust'n Chill - Merry Christmas Fam runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does 12/4- RNC - Rust'n Chill - Merry Christmas Fam run its wipes?
On record so far are too few of 12/4- RNC - Rust'n Chill - Merry Christmas Fam's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 300 days 2 hours.
Lists and tags
What do the server tags on 12/4- RNC - Rust'n Chill - Merry Christmas Fam mean?
These are the tags 12/4- RNC - Rust'n Chill - Merry Christmas Fam publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2617 (Protocol): To connect, your game must be on the same protocol, 2617; cs140244 (Build): It runs game build 140244; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): You'll see it listed with the region code us1; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 12/4- RNC - Rust'n Chill - Merry Christmas Fam appear?
The Rust Server Trends lists that take in 12/4- RNC - Rust'n Chill - Merry Christmas Fam are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to 12/4- RNC - Rust'n Chill - Merry Christmas Fam?
You can connect by pressing F1 in Rust and typing client.connect 66.165.249.10:28254 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.