Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players98,236 Active3,914 Wipes · 3 h395 48 h

Station US-15341 · no signal

12/4- RNC - Rust'n Chill - Merry Christmas Fam

Offline 66.165.249.10:28254 checked 1d ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
300d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station US-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123417:0020:0023:0003:0006:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510017:0020:0023:0003:0006:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
152/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
98/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
238/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
347/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 12/4- RNC - Rust'n Chill - Merry Christmas Fam?

Generated by the game, the map on 12/4- RNC - Rust'n Chill - Merry Christmas Fam is procedural, size 6,000 with seed 416174265. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 12/4- RNC - Rust'n Chill - Merry Christmas Fam?

No gather rate appears in the name of 12/4- RNC - Rust'n Chill - Merry Christmas Fam. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on 12/4- RNC - Rust'n Chill - Merry Christmas Fam?

A reading taken now finds 12/4- RNC - Rust'n Chill - Merry Christmas Fam offline; the most recent activity was 31 hours ago. The population averaged 0 players over the past week.

How does 12/4- RNC - Rust'n Chill - Merry Christmas Fam rank against other Rust servers?

The last seven days of player hours place 12/4- RNC - Rust'n Chill - Merry Christmas Fam at #15,341, in the top 69% of all ranked servers.

Operator and location

How reliably does 12/4- RNC - Rust'n Chill - Merry Christmas Fam stay online?

No contact with 12/4- RNC - Rust'n Chill - Merry Christmas Fam right now, and the last recorded contact was 31 hours ago. Its reported uptime points to a restart about 6 days 16 hours ago. 154 of 168 hours in the last 7 full days were up time, 92% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does 12/4- RNC - Rust'n Chill - Merry Christmas Fam hold a steady tick rate?

The 48-hour average is 71 server fps; 54 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 220,846. Its highest memory use was 4,721 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is 12/4- RNC - Rust'n Chill - Merry Christmas Fam hosted?

No region is published by 12/4- RNC - Rust'n Chill - Merry Christmas Fam, whose region code is us1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.165.249.10:28254 is the address it uses.

Which Rust version is 12/4- RNC - Rust'n Chill - Merry Christmas Fam running?

Rust network protocol 2617 and build 140244 on Windows is what 12/4- RNC - Rust'n Chill - Merry Christmas Fam runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does 12/4- RNC - Rust'n Chill - Merry Christmas Fam run its wipes?

On record so far are too few of 12/4- RNC - Rust'n Chill - Merry Christmas Fam's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 300 days 2 hours.

Lists and tags

What do the server tags on 12/4- RNC - Rust'n Chill - Merry Christmas Fam mean?

These are the tags 12/4- RNC - Rust'n Chill - Merry Christmas Fam publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2617 (Protocol): To connect, your game must be on the same protocol, 2617; cs140244 (Build): It runs game build 140244; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): You'll see it listed with the region code us1; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 12/4- RNC - Rust'n Chill - Merry Christmas Fam appear?

The Rust Server Trends lists that take in 12/4- RNC - Rust'n Chill - Merry Christmas Fam are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to 12/4- RNC - Rust'n Chill - Merry Christmas Fam?

You can connect by pressing F1 in Rust and typing client.connect 66.165.249.10:28254 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2617,gmrust,cs140244,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2617
Protocol To connect, your game must be on the same protocol, 2617.
cs140244
Build It runs game build 140244.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus1
Region code You'll see it listed with the region code us1.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.