Rust Server TrendsSeismic network · station log
Recording Stations11,709 Players54,841 Active3,244 Wipes · 3 h155 48 h

Station XX-15338 · recording

takaro rust server

Online 65.109.72.135:14003 checked 5m ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
17.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctThu 15 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 21:02 UTC9d ago M0.0steady 0 – running 0
Thu 15 Oct, 12:03 UTC13d ago M0.0steady 0 – 4.4 days 0
Tue 15 Sep, 11:50 UTC43d ago M0.0steady 0 – 30 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
144/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
16/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on takaro rust server?

The procedural map on takaro rust server is size 3,000 with seed 36717, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on takaro rust server?

The name of takaro rust server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on takaro rust server right now?

0 of the 40 slots on takaro rust server are filled right now. The population averaged 0 players over the past week.

How does takaro rust server rank against other Rust servers?

On player hours for the past week, takaro rust server sits at #15,338, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does takaro rust server stay online?

As recorded now, takaro rust server is running. Going by the uptime figure it reports, it restarted about 9 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Does takaro rust server hold a steady tick rate?

Its average server fps over the last 48 hours was 221, and it never dropped below 196. At its highest, it carried 44,751 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,150 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does takaro rust server run from?

A region is not published by takaro rust server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 65.109.72.135:14003.

Which Rust version is takaro rust server running?

takaro rust server is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on takaro rust server?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does takaro rust server run its wipes?

There is no next wipe to predict at takaro rust server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 9 days 13 hours is how long the current world has been running.

Tags

What do the server tags on takaro rust server mean?

These are the tags takaro rust server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does takaro rust server appear?

You will find takaro rust server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to takaro rust server?

You can connect by pressing F1 in Rust and typing client.connect 65.109.72.135:14003 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://takaro.io.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.