Station XX-15390 · no signal
GOD RUST TEST (map fix)
Offline 65.109.122.194:28050 checked 18d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,390
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on GOD RUST TEST (map fix)?
The name of GOD RUST TEST (map fix) gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on GOD RUST TEST (map fix) right now?
No players are recorded on GOD RUST TEST (map fix) at this moment; it is offline, and the last sighting was 18 days 15 hours ago.
How does GOD RUST TEST (map fix) rank against other Rust servers?
The last seven days of player hours place GOD RUST TEST (map fix) at #15,390, in the top 69% of all ranked servers.
Operator and location
How reliably does GOD RUST TEST (map fix) stay online?
GOD RUST TEST (map fix) is down at the moment; the last recorded contact was 18 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 11 October 2026 is when Rust Server Trends first recorded it.
Which region does GOD RUST TEST (map fix) run from?
No region is published by GOD RUST TEST (map fix). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 65.109.122.194:28050.
Which Rust version is GOD RUST TEST (map fix) running?
GOD RUST TEST (map fix) is running Rust network protocol 2634 and build 167398 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does GOD RUST TEST (map fix) wipe, and on which days?
Too few wipes of GOD RUST TEST (map fix) are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 20 days 3 hours is how long the current world has been running.
Lists and tags
What do the server tags on GOD RUST TEST (map fix) mean?
These are the tags GOD RUST TEST (map fix) publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does GOD RUST TEST (map fix) appear?
These Rust Server Trends lists include GOD RUST TEST (map fix): Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to GOD RUST TEST (map fix)?
You can connect by pressing F1 in Rust and typing client.connect 65.109.122.194:28050 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.