Station XX-7404 · recording
Test Server
Online 65.109.111.251:30115 checked 5m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #7,404
- top 33%
- No wipes
- resets
- 13 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Thu 13:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 4wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 14:29 UTC26m ago | – | – | – | – | – | 0 |
| Thu 29 Oct, 13:40 UTC1h ago | – | – | – | – | – | 0 |
| Thu 29 Oct, 11:44 UTC3h ago | – | – | – | – | – | 0 |
| Thu 29 Oct, 11:23 UTC3h ago | – | – | – | – | – | 0 |
| Thu 29 Oct, 10:17 UTC4h ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 12:00 UTC2d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 10:39 UTC2d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 10:17 UTC2d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 11:46 UTC3d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 11:09 UTC3d ago | – | – | – | – | – | 0 |
| Sun 25 Oct, 20:55 UTC3d ago | – | – | – | – | – | 1 |
| Sun 25 Oct, 18:41 UTC3d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 11:21 UTC6d ago | – | – | – | – | – | 0 |
| Wed 21 Oct, 11:43 UTC8d ago | – | – | – | – | – | 0 |
| Wed 21 Oct, 10:41 UTC8d ago | – | – | – | – | – | 0 |
| Tue 20 Oct, 23:49 UTC8d ago | – | – | – | – | – | 0 |
| Tue 20 Oct, 10:35 UTC9d ago | – | – | – | – | – | 0 |
| Mon 19 Oct, 11:06 UTC10d ago | – | – | – | – | – | 0 |
| Sun 18 Oct, 20:28 UTC10d ago | – | – | – | – | – | 0 |
| Sun 18 Oct, 16:11 UTC10d ago | – | – | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Test Server?
Generated by the game, the map on Test Server is procedural, size 4,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on Test Server?
You will find no gather rate in the name of Test Server. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Test Server right now?
At this moment, Test Server records 0 players across 20 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The last 48 hours show their highest activity at 13:00 UTC, averaging 0 players.
How does Test Server rank against other Rust servers?
Over the last seven days, Test Server recorded enough player hours to reach #7,404 worldwide, placing it in the top 33% of all ranked servers.
Operator and location
How reliably does Test Server stay online?
Test Server is up at the moment. The uptime it reports puts its last restart about 1 hours ago. 155 of 168 hours in the last 7 full days were up time, 92% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Test Server perform under load?
The 48-hour average is 30 server fps; 30 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 21,814. Memory use peaked at 1,765 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Test Server hosted?
No region is published by Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 65.109.111.251:30115.
Which Rust version is Test Server running?
On Linux, Test Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Test Server run its wipes?
No wipe schedule is kept by Test Server, which makes a new world every few hours. None of those resets counts as a wipe.
Tags
What do the server tags on Test Server mean?
Tags published by Test Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Test Server appear?
The Rust Server Trends lists that take in Test Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Join the server
What steps get you onto Test Server?
Enter client.connect 65.109.111.251:30115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.