Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players74,585 Active3,497 Wipes · 3 h237 48 h

Station XX-15471 · no signal

Old Dad's PVE Whitelist

Offline 64.87.39.225:25642 checked 42d ago

moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,471
top 71%
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15471 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
24/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Old Dad's PVE Whitelist?

Old Dad's PVE Whitelist uses a procedural map, which the game generates.

Which settings and rules apply on Old Dad's PVE Whitelist?

No gather rate appears in the name of Old Dad's PVE Whitelist. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Old Dad's PVE Whitelist right now?

A reading taken now finds Old Dad's PVE Whitelist offline; the most recent activity was 42 days 15 hours ago.

How does Old Dad's PVE Whitelist rank against other Rust servers?

On player hours for the past week, Old Dad's PVE Whitelist sits at #15,471, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Old Dad's PVE Whitelist stay online?

No contact with Old Dad's PVE Whitelist right now, and the last recorded contact was 42 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Old Dad's PVE Whitelist run from?

A region is not published by Old Dad's PVE Whitelist. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 64.87.39.225:25642.

Which Rust version is Old Dad's PVE Whitelist running?

On Linux, Old Dad's PVE Whitelist runs Rust network protocol 2633 and build 163493. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Old Dad's PVE Whitelist wipe, and on which days?

Too few wipes of Old Dad's PVE Whitelist are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 49 days 13 hours.

Tags

What do the server tags on Old Dad's PVE Whitelist mean?

The game's server browser reads the tags Old Dad's PVE Whitelist publishes: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163493 (Build): The game build is 163493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Old Dad's PVE Whitelist appear?

These Rust Server Trends lists include Old Dad's PVE Whitelist: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Old Dad's PVE Whitelist?

Enter client.connect 64.87.39.225:25642 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163493
Build The game build is 163493.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.