Station XX-16539 · no signal
[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly
Offline 64.87.39.11:28015 checked 33d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,539
- top 71%
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?
Generated by the game, the map on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly is procedural, size 3,800 with seed 1747108877. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?
3x gather is what [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?
[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly is not responding at this moment and is offline, last seen 33 days 15 hours ago.
How does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly rank against other Rust servers?
On player hours for the past week, [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly sits at #16,539, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly stay online?
[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly is down at the moment; the last recorded contact was 33 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly hosted?
No region tag comes from [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly, though the name points to North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 64.87.39.11:28015.
Which Rust version is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly running?
On Linux, [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly run its wipes?
The rhythm of [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 54 days 7 hours.
Server tags
What do the server tags on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly mean?
The game's server browser reads the tags [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly publishes: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly appear?
The Rust Server Trends lists that take in [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly are: 3x Rust servers, by live population, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
How to join
How do you connect to [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?
To join, enter client.connect 64.87.39.11:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
