Rust Server TrendsSeismic network · station log
Recording Stations11,697 Players44,561 Active3,120 Wipes · 3 h101 48 h

Station XX-11766 · recording

Carbon Server

Online 64.67.177.44:28015 checked 27m ago

moddedcarbon
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#11,766
top 53%
No wipes
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-11766 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 21:00 UTC
Peak · 48 h
1most players in any hour
Events picked
5wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct14 Oct19 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 00:21 UTC41m ago – – – – – 0
Thu 29 Oct, 00:19 UTC43m ago – – – – – 1
Wed 28 Oct, 21:30 UTC3h ago – – – – – 1
Wed 28 Oct, 21:23 UTC3h ago – – – – – 1
Wed 28 Oct, 21:16 UTC3h ago – – – – – 0
Tue 27 Oct, 20:07 UTC1d ago – – – – – 1
Tue 27 Oct, 20:04 UTC1d ago – – – – – 1
Tue 27 Oct, 01:19 UTC1d ago – – – – – 1
Tue 27 Oct, 00:56 UTC2d ago – – – – – 1
Wed 14 Oct, 22:49 UTC14d ago – – – – – 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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69/ 300
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2/ 300
A Shockbyte Rust Server groups of 8+ · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Carbon Server?

No gather rate appears in the name of Carbon Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Carbon Server right now?

1 of the 1 slots on Carbon Server are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 21:00 UTC, averaging 1 players.

How does Carbon Server rank against other Rust servers?

Over the last seven days, Carbon Server recorded enough player hours to reach #11,766 worldwide, placing it in the top 53% of all ranked servers.

Operator and location

How reliably does Carbon Server stay online?

Carbon Server is up at the moment. Of the 168 hours in the last 7 full days, it was up for 3, or 2% of the time. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Which region does Carbon Server run from?

A region is not published by Carbon Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 64.67.177.44:28015.

Which Rust version is Carbon Server running?

On Windows, Carbon Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Carbon Server wipe, and on which days?

None of the resets at Carbon Server counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Server tags

What do the server tags on Carbon Server mean?

Tags published by Carbon Server and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Carbon Server appear?

You will find Carbon Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto Carbon Server?

Enter client.connect 64.67.177.44:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. The server is full at the moment, so a queue should be expected.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Slots: 1.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.