Station XX-6693 · recording
Rusty
Online 64.40.9.58:25626 checked 3h ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,693
- top 30%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.1 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 18:17 UTC7d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sun 18 Oct, 16:44 UTC10d ago | M0.0■steady | 1 | held half | 3.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rusty?
The procedural map on Rusty is size 2,000 with seed 13825, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rusty?
The name of Rusty gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Rusty right now?
A reading taken now shows 0 players on Rusty, which has 40 slots. The seven-day average is 0 players, with a peak of 2.
How does Rusty rank against other Rust servers?
The last seven days of player hours place Rusty at #6,693, in the top 30% of all ranked servers.
Server facts
How reliably does Rusty stay online?
Rusty is up at the moment. Going by the uptime figure it reports, it restarted about 5 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.
How well does Rusty perform under load?
The 48-hour average is 237 server fps; 213 is the lowest observed. The world held up to 18,742 entities at its peak, buildings and deployables included. Memory use peaked at 5,076 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rusty run from?
No region is published by Rusty. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 64.40.9.58:25626 is the address it uses.
Which Rust version is Rusty running?
Rust network protocol 2635 and build 168909 on Linux is what Rusty runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Rusty?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Rusty wipe, and on which days?
On record so far are too few of Rusty's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 7 days.
Tags
What do the server tags on Rusty mean?
These are the tags Rusty publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rusty appear?
These Rust Server Trends lists include Rusty: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Rusty?
Enter client.connect 64.40.9.58:25626 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.