Station EU-4862 · recording
Rusty Nuts
Online EU 64.40.9.221:28015 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #4,862
- top 22% · #1670 in EU
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 17:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
- wipe-day peak
- 12players, last three wipes
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:36 UTC FW26d ago | M1.1▲rising | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rusty Nuts?
Rusty Nuts runs a procedural map of size 3,250 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Season 27 - Summer is coming!.
Which settings and rules apply on Rusty Nuts?
The name of Rusty Nuts gives no gather rate. At the game's default, groups can have up to 8 players. build & creative is the game mode, building in a sandbox, and no gathering. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Rusty Nuts right now?
0 of the 100 slots on Rusty Nuts are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.
How does Rusty Nuts rank against other Rust servers?
For player hours across the last seven days, Rusty Nuts takes #4,862 overall and #1,670 in Europe, inside the top 22% of all ranked servers.
Server facts
How reliably does Rusty Nuts stay online?
Right now, you can reach Rusty Nuts. Its reported uptime points to a restart about 2 days 7 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Rusty Nuts hold a steady tick rate?
The 48-hour average is 10 server fps; 5 is the lowest observed. The world held up to 101,519 entities at its peak, buildings and deployables included. Its highest memory use was 3,185 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Rusty Nuts run from?
In Europe Rusty Nuts lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 64.40.9.221:28015.
What build of Rust does Rusty Nuts use?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Nuts runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Rusty Nuts?
On average, the busiest point of its recent wipes drew 12 players. 28 hours into the latest wipe, the crowd reached its peak.
On what timetable does Rusty Nuts run its wipes?
Once a month Rusty Nuts wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 26 days 12 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Rusty Nuts mean?
The game's server browser reads the tags Rusty Nuts publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^c (Creative): Build freely in sandbox mode, with no gathering; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rusty Nuts appear?
The Rust Server Trends lists that take in Rusty Nuts are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Rusty Nuts?
To join, enter client.connect 64.40.9.221:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/Dy9VPgsz2z is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.