Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players39,508 Active2,969 Wipes · 3 h74 48 h

Station XX-4325 · recording

HoggyPve

Online 64.40.9.103:28369 checked 10m ago

moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,325
top 19%
Last wipe
12d ago
no schedule published
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4325 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 13:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 15d 18hThu 12 Nov, 21:00 UTC
  3. 36d 16hThu 3 Dec, 19:00 UTCFW
  4. 43d 18hThu 10 Dec, 21:00 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 21:00 UTC12d ago M0.0rising 3 – running 2
Thu 1 Oct, 18:30 UTC FW26d ago M0.5rising 3 halved by day 3 14.1 days 0
Thu 17 Sep, 20:22 UTC40d ago M0.5rising 4 halved by day 3 13.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 160 on average
40/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
46/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
21/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
6/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on HoggyPve?

Generated by the game, the map on HoggyPve is procedural, size 4,250 with seed 1289664800. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on HoggyPve?

You will find no gather rate in the name of HoggyPve. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on HoggyPve right now?

A reading taken now shows 0 players on HoggyPve, which has 200 slots. The seven-day average is 0 players, with a peak of 4. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 2 players.

How does HoggyPve rank against other Rust servers?

Over the last seven days, HoggyPve recorded enough player hours to reach #4,325 worldwide, placing it in the top 19% of all ranked servers.

Server details

How reliably does HoggyPve stay online?

As recorded now, HoggyPve is running. Going by the uptime figure it reports, it restarted about 19 hours ago. 158 of 168 hours in the last 7 full days were up time, 94% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does HoggyPve hold a steady tick rate?

The 48-hour average is 12 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 130,322. Its highest memory use was 4,841 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does HoggyPve run from?

No region is published by HoggyPve. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 64.40.9.103:28369.

Which Rust version is HoggyPve running?

On Linux, HoggyPve runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on HoggyPve?

On average, the busiest point of its recent wipes drew 3 players. 46 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

On what timetable does HoggyPve run its wipes?

every 4 weeks on Thursday at 21:00 UTC is how HoggyPve wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 12 days 5 hours.

Tags

What do the server tags on HoggyPve mean?

The game's server browser reads the tags HoggyPve publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does HoggyPve appear?

The Rust Server Trends lists that take in HoggyPve are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto HoggyPve?

To join, enter client.connect 64.40.9.103:28369 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/STbsTAM.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.