Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players45,884 Active3,156 Wipes · 3 h101 48 h

Station XX-15379 · no signal

Atlas - Maps Preview

Offline 64.40.8.251:28140 checked 8d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,379
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15379 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW27d ago M0.3rising 2 – running 0
Thu 1 Oct, 06:21 UTC27d ago M0.0rising 2 – 0.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
35/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
46/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
35/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Atlas - Maps Preview?

The procedural map on Atlas - Maps Preview is size 5,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Atlas - Maps Preview?

No gather rate appears in the name of Atlas - Maps Preview. Up to 100 players can be in a group. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Atlas - Maps Preview right now?

A reading taken now finds Atlas - Maps Preview offline; the most recent activity was 8 days 8 hours ago.

How does Atlas - Maps Preview rank against other Rust servers?

Over the last seven days, Atlas - Maps Preview recorded enough player hours to reach #15,379 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does Atlas - Maps Preview stay online?

As recorded now, Atlas - Maps Preview is not reachable, the last contact having been 8 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 28 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Atlas - Maps Preview hosted?

A region is not published by Atlas - Maps Preview. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 64.40.8.251:28140.

Which Rust version is Atlas - Maps Preview running?

Atlas - Maps Preview is running Rust network protocol 2634 and build 167398 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Atlas - Maps Preview?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 10 hours after the wipe.

How often does Atlas - Maps Preview wipe, and on which days?

Too few wipes of Atlas - Maps Preview are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 5 hours is how long the current world has been running.

Server tags

What do the server tags on Atlas - Maps Preview mean?

Tags published by Atlas - Maps Preview and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts100 (Group limit): The team limit is 100; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Atlas - Maps Preview appear?

You will find Atlas - Maps Preview on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Atlas - Maps Preview?

Enter client.connect 64.40.8.251:28140 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://store.atlasrust.com/store/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts100,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts100
Group limit The team limit is 100.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.