Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players33,332 Active2,810 Wipes · 3 h68 48 h

Station XX-4746 · recording

juliusthemonke

Online 64.40.8.248:28199 checked 8m ago

moddedoxide
Connect
Players now
1/ 60
2% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#4,746
top 21%
Last wipe
27d ago
no schedule published
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4746 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 60 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 21:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW27d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
55/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
82/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
25/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on juliusthemonke?

juliusthemonke runs a procedural map of size 1,000 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on juliusthemonke?

You will find no gather rate in the name of juliusthemonke. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.

Population

What is the current population on juliusthemonke?

1 of the 60 slots on juliusthemonke are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 07:00 UTC at 1 players.

How does juliusthemonke rank against other Rust servers?

Over the last seven days, juliusthemonke recorded enough player hours to reach #4,746 worldwide, placing it in the top 21% of all ranked servers.

Operator and location

How reliably does juliusthemonke stay online?

Right now, you can reach juliusthemonke. Its reported uptime points to a restart about 2 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does juliusthemonke perform under load?

The 48-hour average is 26 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 4,617. It reached a ceiling of 838 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does juliusthemonke run from?

No region is published by juliusthemonke. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 64.40.8.248:28199.

Which Rust version is juliusthemonke running?

On Linux, juliusthemonke runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on juliusthemonke?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does juliusthemonke run its wipes?

At the force wipe each month juliusthemonke wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 11 hours is how long the current world has been running.

Lists and tags

What do the server tags on juliusthemonke mean?

The game's server browser reads the tags juliusthemonke publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server has 60 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does juliusthemonke appear?

The Rust Server Trends lists that take in juliusthemonke are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto juliusthemonke?

Enter client.connect 64.40.8.248:28199 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players The server has 60 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.