Rust Server TrendsSeismic network · station log
Recording Stations11,682 Players55,436 Active3,376 Wipes · 3 h100 48 h

Station NA-08 · recording

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Online NA 64.40.8.243:28015 checked 11m ago

moddedcarbon
Connect
Players now
115/ 150
77% full
Motion · 24 h
M1.8rising
+63 players on the day
7-day average
384
peak 1,099
Rank
#8
top 0.1% · #1 in NA
No wipes
resets
10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station NA-08 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
115of 150 slots
Motion · 24 h
M1.8rising+63 players
Sharpest hour
+196into Mon 18:00 UTC
Peak · 48 h
837most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
02505007501k11:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
1510152020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 12:00 UTC22h ago – – – – – 94
Mon 26 Oct, 12:01 UTC1d ago – – – – – 53
Sun 25 Oct, 12:01 UTC2d ago – – – – – 73
Sun 25 Oct, 11:03 UTC2d ago – – – – – 107
Sat 24 Oct, 11:00 UTC3d ago – – – – – 126
Fri 23 Oct, 11:00 UTC4d ago – – – – – 88
Thu 22 Oct, 18:23 UTC5d ago – – – – – 218
Thu 22 Oct, 18:11 UTC5d ago – – – – – 567
Thu 22 Oct, 11:01 UTC5d ago – – – – – 81
Thu 22 Oct, 08:30 UTC6d ago – – – – – 159
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis EU · groups of 28+ · monthly · 1,284 on average
1654/ 1700
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs a procedural map of size 6,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The name of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis gives no gather rate. The group limit is 8 players, the game's default. It plays in combat training mode, practice for aim and PvP, loot given out. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis right now?

115 of the 150 slots on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis are filled right now. Across seven days this server recorded an average of 384 players and a peak of 1,099. The busiest point in the last 48 hours came at 01:00 UTC, averaging 800 players.

How does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis rank against other Rust servers?

For player hours across the last seven days, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis takes #8 overall and #1 in North America, inside the top 0.1% of all ranked servers.

Server details

How reliably does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis stay online?

Right now, you can reach US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. Going by the uptime figure it reports, it restarted about 20 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis hold a steady tick rate?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. The world held up to 15,474 entities at its peak, buildings and deployables included. Its highest memory use was 7,855 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis hosted?

With its NA tag, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 64.40.8.243:28015.

What build of Rust does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis use?

On Linux, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run its wipes?

None of the resets at US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Server tags

What do the server tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis mean?

Tags published by US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appear?

You will find US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 200+ on average.

Who is behind US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The same operator most likely runs US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and the 2 other servers we track that also publish a hellis.gg hostname.

Join the server

How do you connect to US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Enter client.connect 64.40.8.243:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/chQQmVKGCu is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players The server has 150 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^d
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.