Station XX-15349 · recording
A Rust Server
Online 64.40.8.189:28015 checked 11m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 17.1 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 03:56 UTC26d ago | M0.0■steady | 0 | – | running | 0 | |
| Tue 15 Sep, 00:54 UTC43d ago | M0.0■steady | 0 | – | 17.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Rust Server?
The procedural map on A Rust Server is size 5,000 with seed 121212, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on A Rust Server?
No gather rate appears in the name of A Rust Server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on A Rust Server?
A reading taken now shows 0 players on A Rust Server, which has 40 slots. The population averaged 0 players over the past week.
How does A Rust Server rank against other Rust servers?
Over the last seven days, A Rust Server recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does A Rust Server stay online?
As recorded now, A Rust Server is running. Going by the uptime figure it reports, it restarted about 11 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does A Rust Server perform under load?
Across the last 48 hours it averaged 30 server fps, with a floor of 30. At its highest, it carried 107,372 entities: buildings, deployables and the world's other contents. Memory use peaked at 16,685 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does A Rust Server run from?
Nothing about a region comes from A Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 64.40.8.189:28015 is the address it uses.
What build of Rust does A Rust Server use?
A Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on A Rust Server?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does A Rust Server wipe, and on which days?
Too few wipes of A Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 20 hours.
Tags
What do the server tags on A Rust Server mean?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; ^x (Unknown flag): Facepunch does not document this flag. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Rust Server appear?
These Rust Server Trends lists include A Rust Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to A Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 64.40.8.189:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.