Station XX-11503 · no signal
MTRTEST
Offline 64.40.8.143:21015 checked 14d ago
- Players now
- 2/ 1
- 200% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #11,503
- top 53%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 07:44 UTC15d ago | M0.0■steady | 2 | – | running | 2 | |
| Tue 13 Oct, 17:29 UTC15d ago | M0.0■steady | 2 | – | 0.6 days | 2 | |
| Mon 12 Oct, 10:31 UTC16d ago | M0.0▲rising | 2 | – | 1.3 days | 1 | |
| Sun 11 Oct, 15:51 UTC17d ago | M0.0■steady | 3 | – | 0.8 days | 3 | |
| Sun 11 Oct, 03:04 UTC18d ago | M0.5▲rising | 3 | – | 0.5 days | 0 | |
| Fri 9 Oct, 21:46 UTC19d ago | M0.3▲rising | 3 | – | 1.2 days | 1 | |
| Tue 6 Oct, 19:47 UTC22d ago | M0.0■steady | 2 | held half | 3.1 days | 2 | |
| Thu 1 Oct, 22:36 UTC FW27d ago | M0.0■steady | 1 | held half | 4.9 days | 1 | |
| Thu 1 Oct, 01:33 UTC28d ago | M0.0▲rising | 2 | – | 0.9 days | 1 | |
| Tue 29 Sep, 06:01 UTC30d ago | M0.3▲rising | 2 | – | 1.8 days | 0 | |
| Sat 26 Sep, 21:38 UTC32d ago | M0.0▲rising | 3 | – | 2.3 days | 2 | |
| Thu 24 Sep, 06:11 UTC35d ago | M0.0■steady | 1 | – | 2.6 days | 1 | |
| Wed 23 Sep, 20:24 UTC35d ago | M0.3▲rising | 3 | – | 0.4 days | 1 | |
| Tue 22 Sep, 15:47 UTC36d ago | M0.3▲rising | 3 | – | 1.2 days | 1 | |
| Thu 17 Sep, 15:52 UTC41d ago | M2.3▲rising | 210 | halved by day 4 | 5 days | 1 | |
| Thu 17 Sep, 06:51 UTC42d ago | M2.3▲rising | 210 | – | 0.4 days | 1 | |
| Wed 16 Sep, 20:25 UTC42d ago | M2.3▲rising | 210+1 queue | – | 0.4 days | 1 | |
| Wed 16 Sep, 10:24 UTC42d ago | M2.3▲rising | 210+1 queue | – | 0.4 days | 0 | |
| Tue 15 Sep, 23:18 UTC43d ago | M2.3▲rising | 210+1 queue | – | 0.5 days | 0 | |
| Tue 15 Sep, 12:18 UTC43d ago | M0.5▲rising | 4+1 queue | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on MTRTEST?
You will find no gather rate in the name of MTRTEST. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on MTRTEST?
MTRTEST is not responding at this moment and is offline, last seen 14 days 19 hours ago.
How does MTRTEST rank against other Rust servers?
Over the last seven days, MTRTEST recorded enough player hours to reach #11,503 worldwide, placing it in the top 53% of all ranked servers.
Server details
How reliably does MTRTEST stay online?
MTRTEST is down at the moment; the last recorded contact was 14 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does MTRTEST run from?
No region is published by MTRTEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 64.40.8.143:21015 is the address it uses.
Which Rust version is MTRTEST running?
Rust network protocol 2634 and build 167584 on Linux is what MTRTEST runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on MTRTEST?
On average, the busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked.
How often does MTRTEST wipe, and on which days?
No next wipe can be predicted for MTRTEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 14 days 22 hours.
Tags
What do the server tags on MTRTEST mean?
Tags published by MTRTEST and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MTRTEST appear?
The Rust Server Trends lists that take in MTRTEST are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to MTRTEST?
You can connect by pressing F1 in Rust and typing client.connect 64.40.8.143:21015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.