Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,840 Active3,354 Wipes · 3 h124 48 h

Station XX-7673 · recording

[US] Rusty Axe

Online 64.40.8.103:28566 checked 12m ago

monthly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,673
top 35%
Last wipe
26d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-7673 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 05:55 UTC26d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
20/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
9/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
2/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
2/ 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
0/ 50
Pine Hosting - Rust Server NA · groups of 8+ · monthly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] Rusty Axe?

Generated by the game, the map on [US] Rusty Axe is procedural, size 3,500 with seed 1818866792. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [US] Rusty Axe?

No gather rate appears in the name of [US] Rusty Axe. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on [US] Rusty Axe right now?

At this moment, [US] Rusty Axe records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 09:00 UTC at 1 players.

How does [US] Rusty Axe rank against other Rust servers?

The last seven days of player hours place [US] Rusty Axe at #7,673, in the top 35% of all ranked servers.

Operator and location

How reliably does [US] Rusty Axe stay online?

[US] Rusty Axe is up at the moment. The uptime it reports puts its last restart about 3 days 22 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [US] Rusty Axe perform under load?

Across the last 48 hours it averaged 11 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 66,823. Memory use peaked at 3,333 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [US] Rusty Axe run from?

No region tag comes from [US] Rusty Axe, though the name points to North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 64.40.8.103:28566 is the address it uses.

Which Rust version is [US] Rusty Axe running?

Rust network protocol 2635 and build 168909 on Linux is what [US] Rusty Axe runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [US] Rusty Axe?

The recent wipes averaged a busiest count of 2 players. 21 hours into the latest wipe, the crowd reached its peak.

How often does [US] Rusty Axe wipe, and on which days?

At the force wipe each month [US] Rusty Axe wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 17 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [US] Rusty Axe mean?

These are the tags [US] Rusty Axe publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Rusty Axe appear?

You will find [US] Rusty Axe on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto [US] Rusty Axe?

You can connect by pressing F1 in Rust and typing client.connect 64.40.8.103:28566 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/8VCf8WN.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.