Rust Server TrendsSeismic network · station log
Recording Stations11,713 Players43,388 Active3,068 Wipes · 3 h103 48 h

Station NA-5362 · recording

Pine Hosting - Rust Server

Online NA 66.51.98.74:28005 checked 7m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.6falling
−4 players on the day
7-day average
1
peak 6
Rank
#5,362
top 24% · #903 in NA
Last wipe
1d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-5362 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.6falling−4 players
Sharpest hour
−3into Wed 02:00 UTC
Peak · 48 h
6most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0246819:0000:0006:0011:0017:0023:00Wiped Tue 27 Oct, 19:17 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304019:0000:0006:0011:0017:0023:00Wiped Tue 27 Oct, 19:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW
Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 19:39 UTC1d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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26/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
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Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
3/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
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Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
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[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Pine Hosting - Rust Server?

The procedural map on Pine Hosting - Rust Server is size 2,750 with seed 1769314425, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Pine Hosting - Rust Server?

No gather rate appears in the name of Pine Hosting - Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Pine Hosting - Rust Server right now?

A reading taken now shows 0 players on Pine Hosting - Rust Server, which has 50 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 6. The busiest point in the last 48 hours came at 01:00 UTC, averaging 5 players.

How does Pine Hosting - Rust Server rank against other Rust servers?

For player hours across the last seven days, Pine Hosting - Rust Server takes #5,362 overall and #903 in North America, inside the top 24% of all ranked servers.

Server facts

How reliably does Pine Hosting - Rust Server stay online?

As recorded now, Pine Hosting - Rust Server is running. Going by the uptime figure it reports, it restarted about 27 hours ago. Of the 24 hours in the last 1 full day, it was up for 23, or 96% of the time. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Does Pine Hosting - Rust Server hold a steady tick rate?

Its average server fps over the last 48 hours was 18, and it never dropped below 5. At its highest, it carried 36,708 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,808 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Pine Hosting - Rust Server run from?

The NA tag is how Pine Hosting - Rust Server lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.51.98.74:28005 is the address it uses.

What build of Rust does Pine Hosting - Rust Server use?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Pine Hosting - Rust Server wipe, and on which days?

Once a month Pine Hosting - Rust Server wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 29 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Pine Hosting - Rust Server mean?

The game's server browser reads the tags Pine Hosting - Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Pine Hosting - Rust Server appear?

You will find Pine Hosting - Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Join the server

How do you connect to Pine Hosting - Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 66.51.98.74:28005 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.