Station XX-15353 · no signal
Die Jedi Scum
Offline 64.31.32.2:28015 checked 2d ago
- Players now
- 0/ 1000
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 81d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1000 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Die Jedi Scum?
The procedural map on Die Jedi Scum is size 3,750 with seed 571006982, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Die Jedi Scum?
No gather rate appears in the name of Die Jedi Scum. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.
Live population
How many players are recorded on Die Jedi Scum right now?
No players are recorded on Die Jedi Scum at this moment; it is offline, and the last sighting was 2 days 17 hours ago. The seven-day average for this server is 0 players.
How does Die Jedi Scum rank against other Rust servers?
The last seven days of player hours place Die Jedi Scum at #15,353, in the top 69% of all ranked servers.
Server details
How reliably does Die Jedi Scum stay online?
Die Jedi Scum is down at the moment; the last recorded contact was 2 days 17 hours ago. 106 of 168 hours in the last 7 full days were up time, 63% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Die Jedi Scum hosted?
A region is not published by Die Jedi Scum. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 64.31.32.2:28015.
What build of Rust does Die Jedi Scum use?
Rust network protocol 2632 and build 161125 on Linux is what Die Jedi Scum runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Die Jedi Scum wipe, and on which days?
Too few wipes of Die Jedi Scum are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 81 days.
Server tags
What do the server tags on Die Jedi Scum mean?
Tags published by Die Jedi Scum and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Die Jedi Scum appear?
The Rust Server Trends lists that take in Die Jedi Scum are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Die Jedi Scum?
To join, enter client.connect 64.31.32.2:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://qonix.co.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.