Station XX-3679 · recording
[US] Cobalt Island Main 1.5x | Vanilla
Online 64.20.33.110:28015 checked 13m ago
- Players now
- 2/ 150
- 1% full
- Motion · 24 h
- M0.4▲rising
- +2 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,679
- top 17%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 150 slots
- Motion · 24 h
- M0.4▲rising+2 players
- Sharpest hour
- +2into Tue 19:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 11 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 50%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 18:11 UTC10d ago | M0.8▲rising | 7 | – | running | 0 | |
| Thu 1 Oct, 17:56 UTC FW26d ago | M0.6▲rising | 6 | halved by day 5 | 16 days | 2 | |
| Fri 25 Sep, 19:01 UTC32d ago | M0.8▲rising | 6 | held half | 6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] Cobalt Island Main 1.5x | Vanilla?
[US] Cobalt Island Main 1.5x | Vanilla runs a procedural map of size 3,200 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on [US] Cobalt Island Main 1.5x | Vanilla?
1.5x gather is what [US] Cobalt Island Main 1.5x | Vanilla runs, judging by its name. 6 players is the most a group can hold. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [US] Cobalt Island Main 1.5x | Vanilla right now?
At this moment, [US] Cobalt Island Main 1.5x | Vanilla records 2 players across 150 slots. The seven-day average is 1 players, with a peak of 4. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 2 players.
How does [US] Cobalt Island Main 1.5x | Vanilla rank against other Rust servers?
Over the last seven days, [US] Cobalt Island Main 1.5x | Vanilla recorded enough player hours to reach #3,679 worldwide, placing it in the top 17% of all ranked servers.
Server facts
How reliably does [US] Cobalt Island Main 1.5x | Vanilla stay online?
As recorded now, [US] Cobalt Island Main 1.5x | Vanilla is running. Going by the uptime figure it reports, it restarted about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [US] Cobalt Island Main 1.5x | Vanilla hold a steady tick rate?
Its average server fps over the last 48 hours was 36, and it never dropped below 25. Buildings, deployables and all the rest of the world's entities brought it to a high of 43,913. It reached a ceiling of 3,388 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does [US] Cobalt Island Main 1.5x | Vanilla run from?
Its name points to North America, but [US] Cobalt Island Main 1.5x | Vanilla publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 64.20.33.110:28015.
What build of Rust does [US] Cobalt Island Main 1.5x | Vanilla use?
Rust network protocol 2635 and build 168909 on Linux is what [US] Cobalt Island Main 1.5x | Vanilla runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [US] Cobalt Island Main 1.5x | Vanilla?
On average, the busiest point of its recent wipes drew 6 players. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.
On what timetable does [US] Cobalt Island Main 1.5x | Vanilla run its wipes?
There is no next wipe to predict at [US] Cobalt Island Main 1.5x | Vanilla, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 10 days 3 hours.
Tags
What do the server tags on [US] Cobalt Island Main 1.5x | Vanilla mean?
The game's server browser reads the tags [US] Cobalt Island Main 1.5x | Vanilla publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): The server has 150 slots; ts6 (Group limit): Teams are capped at 6 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [US] Cobalt Island Main 1.5x | Vanilla appear?
These Rust Server Trends lists include [US] Cobalt Island Main 1.5x | Vanilla: 1.5x Rust servers, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.
How to join
How do you connect to [US] Cobalt Island Main 1.5x | Vanilla?
You can connect by pressing F1 in Rust and typing client.connect 64.20.33.110:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://cobaltgamers.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
