Rust Server TrendsSeismic network · station log
Recording Stations11,874 Players87,370 Active3,991 Wipes · 3 h170 48 h

Station XX-15220 · recording

RunicGateway rust-carbon rig

Online 64.183.233.162:21005 checked 12m ago

moddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,220
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15220 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.5 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 11:50 UTC22d ago M0.0rising 1 – running 0
Tue 29 Sep, 22:53 UTC27d ago M0.0steady 0 – 5.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
184/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
176/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
29/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
150/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
54/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RunicGateway rust-carbon rig?

Generated by the game, the map on RunicGateway rust-carbon rig is procedural, size 6,000 with seed 981448696. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RunicGateway rust-carbon rig?

The name of RunicGateway rust-carbon rig gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on RunicGateway rust-carbon rig?

A reading taken now shows 0 players on RunicGateway rust-carbon rig, which has 20 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does RunicGateway rust-carbon rig rank against other Rust servers?

Over the last seven days, RunicGateway rust-carbon rig recorded enough player hours to reach #15,220 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does RunicGateway rust-carbon rig stay online?

As recorded now, RunicGateway rust-carbon rig is running. The uptime it reports puts its last restart about 29 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 16 September 2026 is when Rust Server Trends first recorded it.

Does RunicGateway rust-carbon rig hold a steady tick rate?

Across the last 48 hours it averaged 20 server fps, with a floor of 8. At its highest, it carried 208,255 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,540 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RunicGateway rust-carbon rig hosted?

A region is not published by RunicGateway rust-carbon rig. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 64.183.233.162:21005.

What build of Rust does RunicGateway rust-carbon rig use?

On Linux, RunicGateway rust-carbon rig runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on RunicGateway rust-carbon rig?

0 players, on average, was the busiest crowd at its recent wipes. 44 hours into the latest wipe, the crowd reached its peak.

How often does RunicGateway rust-carbon rig wipe, and on which days?

On record so far are too few of RunicGateway rust-carbon rig's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days 8 hours.

Server tags

What do the server tags on RunicGateway rust-carbon rig mean?

The game's server browser reads the tags RunicGateway rust-carbon rig publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RunicGateway rust-carbon rig appear?

The Rust Server Trends lists that take in RunicGateway rust-carbon rig are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

What steps get you onto RunicGateway rust-carbon rig?

Enter client.connect 64.183.233.162:21005 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.