Station XX-15489 · no signal
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
Offline 62.93.164.227:28017 checked 41d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,489
- no region published
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
The name of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON gives no gather rate. 100 players is the most a group can hold. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON right now?
No players are recorded on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON at this moment; it is offline, and the last sighting was 41 days 19 hours ago.
How does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON rank against other Rust servers?
Over the last seven days, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON recorded enough player hours to reach #15,489 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON stay online?
No contact with PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON right now, and the last recorded contact was 41 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Which region does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON run from?
A region is not published by PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 62.93.164.227:28017 is the address it uses.
Which Rust version is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON running?
On Windows, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs Rust network protocol 2633 and build 162929. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON wipe, and on which days?
The rhythm of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 55 days 7 hours.
Server tags
What do the server tags on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON mean?
Tags published by PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts100 (Group limit): The team limit is 100; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON appear?
The Rust Server Trends lists that take in PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
Enter client.connect 62.93.164.227:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.