Rust Server TrendsSeismic network · station log
Recording Stations11,659 Players48,364 Active3,165 Wipes · 3 h117 48 h

Station XX-7470 · no signal

My Untitled Rust Server

Offline 62.80.225.12:28015 checked 2d ago

moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#7,470
top 34%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-7470 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 17:35 UTC2d ago – – – – – 1
Mon 26 Oct, 14:16 UTC2d ago – – – – – 1
Sun 25 Oct, 09:00 UTC4d ago – – – – – 1
Sat 24 Oct, 18:19 UTC4d ago – – – – – 1
Sat 24 Oct, 10:30 UTC4d ago – – – – – 0
Sat 24 Oct, 10:22 UTC4d ago – – – – – 1
Thu 22 Oct, 13:39 UTC6d ago – – – – – 1
Wed 21 Oct, 12:41 UTC7d ago – – – – – 0
Tue 20 Oct, 19:36 UTC8d ago – – – – – 1
Tue 20 Oct, 13:56 UTC8d ago – – – – – 0
Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on My Untitled Rust Server?

A reading taken now finds My Untitled Rust Server offline; the most recent activity was 2 days 15 hours ago. The seven-day average is 1 players, with a peak of 1.

How does My Untitled Rust Server rank against other Rust servers?

Over the last seven days, My Untitled Rust Server recorded enough player hours to reach #7,470 worldwide, placing it in the top 34% of all ranked servers.

Operator and location

How reliably does My Untitled Rust Server stay online?

No contact with My Untitled Rust Server right now, and the last recorded contact was 2 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 13, or 8% of the time. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Untitled Rust Server hosted?

No region is published by My Untitled Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 62.80.225.12:28015.

Which Rust version is My Untitled Rust Server running?

My Untitled Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does My Untitled Rust Server run its wipes?

None of the resets at My Untitled Rust Server counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Server tags

What do the server tags on My Untitled Rust Server mean?

Tags published by My Untitled Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Untitled Rust Server appear?

These Rust Server Trends lists include My Untitled Rust Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to My Untitled Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 62.80.225.12:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.