Station XX-13085 · recording
ERA AIM TRAINING | FFA | 1V1 | AIMBOTS
Online 62.60.246.211:28015 checked 2h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,085
- top 59%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 08:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 67%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 21:56 UTC11d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 1 Oct, 20:18 UTC FW26d ago | M0.3▲rising | 2 | halved by day 3 | 15.1 days | 0 | |
| Tue 29 Sep, 18:51 UTC29d ago | M0.6▲rising | 4 | held half | 2.1 days | 0 | |
| Mon 28 Sep, 20:02 UTC29d ago | M0.3▲rising | 2 | – | 1 days | 0 | |
| Sun 27 Sep, 18:51 UTC31d ago | M0.0▲rising | 2 | – | 1 days | 1 | |
| Fri 25 Sep, 13:53 UTC33d ago | M0.0■steady | 8 | held half | 2.2 days | 8 | |
| Thu 24 Sep, 19:08 UTC34d ago | M0.9▲rising | 8 | – | 0.8 days | 0 | |
| Tue 22 Sep, 19:48 UTC36d ago | M0.5▲rising | 4 | held half | 2 days | 1 | |
| Mon 21 Sep, 18:04 UTC37d ago | M0.5▲rising | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
Generated by the game, the map on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is procedural, size 6,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
No gather rate appears in the name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS right now?
A reading taken now shows 0 players on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 08:00 UTC, averaging 0 players.
How does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS rank against other Rust servers?
On player hours for the past week, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS sits at #13,085, which puts it inside the top 59% of every ranked server.
Server facts
How reliably does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS stay online?
Right now, you can reach ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. The uptime it reports puts its last restart about 4 days 3 hours ago. 85 of 168 hours in the last 7 full days were up time, 51% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.
How well does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS perform under load?
The 48-hour average is 238 server fps; 223 is the lowest observed. At its highest, it carried 5,638 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,704 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS hosted?
A region is not published by ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 62.60.246.211:28015.
Which Rust version is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS running?
ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 67% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.
How often does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS wipe, and on which days?
No next wipe can be predicted for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 11 days 22 hours.
Lists and tags
What do the server tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS mean?
The game's server browser reads the tags ERA AIM TRAINING | FFA | 1V1 | AIMBOTS publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS appear?
These Rust Server Trends lists include ERA AIM TRAINING | FFA | 1V1 | AIMBOTS: Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
To join, enter client.connect 62.60.246.211:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.