Station XX-15338 · recording
Rust On Top | Devs Only
Online 62.238.104.131:28015 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 15.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:02 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 16 Sep, 13:55 UTC42d ago | M0.0▲rising | 1 | halved by day 1 | 15.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust On Top | Devs Only?
Generated by the game, the map on Rust On Top | Devs Only is procedural, size 4,250 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on Rust On Top | Devs Only?
You will find no gather rate in the name of Rust On Top | Devs Only. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Player counts
What is the current population on Rust On Top | Devs Only?
A reading taken now shows 0 players on Rust On Top | Devs Only, which has 50 slots. The seven-day average for this server is 0 players.
How does Rust On Top | Devs Only rank against other Rust servers?
Over the last seven days, Rust On Top | Devs Only recorded enough player hours to reach #15,338 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Rust On Top | Devs Only stay online?
Right now, you can reach Rust On Top | Devs Only. Its reported uptime points to a restart about 6 days ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Rust On Top | Devs Only perform under load?
Its average server fps over the last 48 hours was 66, and it never dropped below 42. The world held up to 105,220 entities at its peak, buildings and deployables included. Memory use peaked at 4,802 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Rust On Top | Devs Only hosted?
A region is not published by Rust On Top | Devs Only. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 62.238.104.131:28015.
Which Rust version is Rust On Top | Devs Only running?
Rust On Top | Devs Only is running Rust network protocol 2634 and build 166494 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Rust On Top | Devs Only?
The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does Rust On Top | Devs Only wipe, and on which days?
On record so far are too few of Rust On Top | Devs Only's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 14 hours.
Server tags
What do the server tags on Rust On Top | Devs Only mean?
These are the tags Rust On Top | Devs Only publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust On Top | Devs Only appear?
The Rust Server Trends lists that take in Rust On Top | Devs Only are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Rust On Top | Devs Only?
You can connect by pressing F1 in Rust and typing client.connect 62.238.104.131:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustontop.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.