Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players89,250 Active4,029 Wipes · 3 h159 48 h

Station XX-14326 · no signal

RustTweaker Local Server

Offline 62.140.251.78:28015 checked 1h ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,326
top 65%
Last wipe
1h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0016:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 18:20 UTC1h ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
186/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
183/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
33/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
160/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
56/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustTweaker Local Server?

The map on RustTweaker Local Server is procedural, produced by the game.

Which settings and rules apply on RustTweaker Local Server?

No gather rate appears in the name of RustTweaker Local Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on RustTweaker Local Server right now?

A reading taken now finds RustTweaker Local Server offline; the most recent activity was 1 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 16:00 UTC, averaging 0 players.

How does RustTweaker Local Server rank against other Rust servers?

Over the last seven days, RustTweaker Local Server recorded enough player hours to reach #14,326 worldwide, placing it in the top 65% of all ranked servers.

Operator and location

How reliably does RustTweaker Local Server stay online?

No contact with RustTweaker Local Server right now, and the last recorded contact was 1 hours ago. 27 October 2026 is when Rust Server Trends first recorded it.

Where in the world is RustTweaker Local Server hosted?

A region is not published by RustTweaker Local Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 62.140.251.78:28015 is the address it uses.

What build of Rust does RustTweaker Local Server use?

On Windows, RustTweaker Local Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does RustTweaker Local Server run its wipes?

Too few wipes of RustTweaker Local Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 1 hours is how long the current world has been running.

Server tags

What do the server tags on RustTweaker Local Server mean?

Tags published by RustTweaker Local Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustTweaker Local Server appear?

The Rust Server Trends lists that take in RustTweaker Local Server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

How do you connect to RustTweaker Local Server?

You can connect by pressing F1 in Rust and typing client.connect 62.140.251.78:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.