Rust Server TrendsSeismic network · station log
Recording Stations11,773 Players67,310 Active3,523 Wipes · 3 h192 48 h

Station XX-8252 · recording

Dusty261

Online 62.129.150.101:28015 checked 11m ago

modded
Connect
Players now
0/ 60
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#8,252
top 37%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-8252 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 60 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 17:03 UTC19d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
162/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
74/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
14/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Dusty261?

Generated by the game, the map on Dusty261 is procedural, size 2,700 with seed 1234567. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Dusty261?

The name of Dusty261 gives no gather rate. It gives no group limit in its listing. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on Dusty261?

At this moment, Dusty261 records 0 players across 60 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 21:00 UTC, averaging 1 players.

How does Dusty261 rank against other Rust servers?

On player hours for the past week, Dusty261 sits at #8,252, which puts it inside the top 37% of every ranked server.

Server details

How reliably does Dusty261 stay online?

Right now, you can reach Dusty261. The uptime it reports puts its last restart about 3 days 21 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 8 October 2026 is when Rust Server Trends first recorded it.

How well does Dusty261 perform under load?

Across the last 48 hours it averaged 47 server fps, with a floor of 39. The world held up to 36,629 entities at its peak, buildings and deployables included. It reached a ceiling of 2,167 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Dusty261 run from?

Nothing about a region comes from Dusty261. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 62.129.150.101:28015 is the address it uses.

Which Rust version is Dusty261 running?

On Windows, Dusty261 runs Rust network protocol 2332. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Dusty261?

The recent wipes averaged a busiest count of 5 players. The peak on the most recent wipe came 2 hours after the wipe.

On what timetable does Dusty261 run its wipes?

Too few wipes of Dusty261 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 19 days 19 hours is how long the current world has been running.

Tags

What do the server tags on Dusty261 mean?

These are the tags Dusty261 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slots: 60; v2332 (Protocol): To connect, your game must be on the same protocol, 2332; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Dusty261 appear?

The Rust Server Trends lists that take in Dusty261 are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.

How to join

What steps get you onto Dusty261?

To join, enter client.connect 62.129.150.101:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players Slots: 60.
v2332
Protocol To connect, your game must be on the same protocol, 2332.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h955eb6e7
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.