Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h164 48 h

Station XX-15128 · no signal

Rust_Reborn

Offline 62.122.213.242:25707 checked 13d ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,128
top 70%
Last wipe
32d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15128 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct6 Oct12 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 27 Sep, 07:55 UTC32d ago M0.6rising 4 – running 0
Sat 26 Sep, 20:46 UTC33d ago M0.6rising 4 – 0.5 days 0
Sat 26 Sep, 08:27 UTC33d ago M0.5rising 4 – 0.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
21/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
36/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
10/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
44/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
182/ 215
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust_Reborn?

A procedural map runs on Rust_Reborn, generated by the game.

Which settings and rules apply on Rust_Reborn?

You will find no gather rate in the name of Rust_Reborn. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rust_Reborn?

No players are recorded on Rust_Reborn at this moment; it is offline, and the last sighting was 13 days 3 hours ago.

How does Rust_Reborn rank against other Rust servers?

Over the last seven days, Rust_Reborn recorded enough player hours to reach #15,128 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does Rust_Reborn stay online?

Rust_Reborn is down at the moment; the last recorded contact was 13 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 25 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust_Reborn hosted?

No region is published by Rust_Reborn. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 62.122.213.242:25707 is the address it uses.

What build of Rust does Rust_Reborn use?

Rust_Reborn is running Rust network protocol 2633 and build 165217 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Rust_Reborn?

On average, the busiest point of its recent wipes drew 4 players. 7 hours into the latest wipe, the crowd reached its peak.

How often does Rust_Reborn wipe, and on which days?

No next wipe can be predicted for Rust_Reborn, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 32 days 16 hours.

Server tags

What do the server tags on Rust_Reborn mean?

The game's server browser reads the tags Rust_Reborn publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust_Reborn appear?

The Rust Server Trends lists that take in Rust_Reborn are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to Rust_Reborn?

You can connect by pressing F1 in Rust and typing client.connect 62.122.213.242:25707 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.