Rust Server TrendsSeismic network · station log
Recording Stations11,610 Players48,116 Active3,071 Wipes · 3 h107 48 h

Station OC-15270 · recording

Divine - AU 10x | KITS | SHOP | STATS

Online OC 61.245.144.125:29015 checked 11m ago

10x weekly wipes moddedcarbon
Connect
Players now
0/ 250
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,270
top 69% · #176 in OC
Last wipe
10d ago
weekly schedule
Next wipe
–
no rhythm it keeps
Seismic record · station OC-15270 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 250 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 12:08 UTC10d ago M0.0rising 1 – running 0
Sat 17 Oct, 10:33 UTC12d ago M0.0rising 1 halved by day 1 2.1 days 0
Thu 15 Oct, 08:12 UTC14d ago M0.0steady 0 – 2.1 days 0
Wed 14 Oct, 11:47 UTC15d ago M0.0rising 1 – 0.9 days 0
Tue 13 Oct, 10:45 UTC16d ago M0.0rising 1 – 1 days 0
Sun 11 Oct, 13:44 UTC18d ago M0.0steady 1 – 1.9 days 1
Sun 11 Oct, 07:21 UTC19d ago M0.0rising 1 – 0.3 days 0
Wed 7 Oct, 14:21 UTC22d ago M0.3rising 2 halved by day 1 3.7 days 0
Tue 6 Oct, 09:05 UTC23d ago M0.3rising 2 – 1.2 days 0
Sun 4 Oct, 08:32 UTC25d ago M0.0rising 1 held half 2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | 10x | Clans | No BPs |x10 AU 10/30 10.30 OC · groups of 32+ · 10x · weekly · 1 on average
1/ 100
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
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WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE OC · groups of 40+ · 5x · weekly · 3 on average
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[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 75 on average
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[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average
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30/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY OC · groups of 8+ · 3x · weekly · 2 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Divine - AU 10x | KITS | SHOP | STATS?

10x gather is what Divine - AU 10x | KITS | SHOP | STATS runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Divine - AU 10x | KITS | SHOP | STATS right now?

At this moment, Divine - AU 10x | KITS | SHOP | STATS records 0 players across 250 slots. The seven-day average for this server is 0 players.

How does Divine - AU 10x | KITS | SHOP | STATS rank against other Rust servers?

The last seven days of player hours place Divine - AU 10x | KITS | SHOP | STATS at #15,270, in the top 69% of all ranked servers and #176 in Oceania.

Operator and location

How reliably does Divine - AU 10x | KITS | SHOP | STATS stay online?

Right now, you can reach Divine - AU 10x | KITS | SHOP | STATS. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Divine - AU 10x | KITS | SHOP | STATS run from?

With its OC tag, Divine - AU 10x | KITS | SHOP | STATS lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 61.245.144.125:29015.

Which Rust version is Divine - AU 10x | KITS | SHOP | STATS running?

On Linux, Divine - AU 10x | KITS | SHOP | STATS runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Divine - AU 10x | KITS | SHOP | STATS?

1 players, on average, was the busiest crowd at its recent wipes. 23 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does Divine - AU 10x | KITS | SHOP | STATS run its wipes?

No next wipe can be predicted for Divine - AU 10x | KITS | SHOP | STATS, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 10 days 19 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Divine - AU 10x | KITS | SHOP | STATS mean?

Tags published by Divine - AU 10x | KITS | SHOP | STATS and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): The server has 250 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Divine - AU 10x | KITS | SHOP | STATS appear?

You will find Divine - AU 10x | KITS | SHOP | STATS on the following Rust Server Trends lists: 10x Rust servers, Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to join

How do you connect to Divine - AU 10x | KITS | SHOP | STATS?

You can connect by pressing F1 in Rust and typing client.connect 61.245.144.125:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^z,^y,^w,OC,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp250
Max players The server has 250 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.