Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players81,723 Active3,800 Wipes · 3 h365 48 h

Station XX-2219 · recording

【最后的净土】萌新/仿官/无权/半公益/18点档/10

Online 61.184.12.101:28015 checked 7m ago

oxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 26
Rank
#2,219
top 10%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-2219 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5 daysbetween real wipes
wipe-day peak
24players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Fri 23 OctSun 18 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 09:09 UTC6d ago M1.4rising 26 – running 0
Sun 18 Oct, 09:31 UTC11d ago M1.1rising 21 halved by day 4 5 days 9

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 181 on average
441/ 450
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average
29/ 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 103 on average
70/ 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 82 on average
254/ 450
Rustoria.co - SEA Medium | JUST WIPED 29.10 EA · no group limit · 65 on average
78/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 53 on average
23/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 【最后的净土】萌新/仿官/无权/半公益/18点档/10?

The procedural map on 【最后的净土】萌新/仿官/无权/半公益/18点档/10 is size 3,750 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on 【最后的净土】萌新/仿官/无权/半公益/18点档/10?

No gather rate appears in the name of 【最后的净土】萌新/仿官/无权/半公益/18点档/10. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on 【最后的净土】萌新/仿官/无权/半公益/18点档/10 right now?

At this moment, 【最后的净土】萌新/仿官/无权/半公益/18点档/10 records 0 players across 100 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 26.

How does 【最后的净土】萌新/仿官/无权/半公益/18点档/10 rank against other Rust servers?

The last seven days of player hours place 【最后的净土】萌新/仿官/无权/半公益/18点档/10 at #2,219, in the top 10% of all ranked servers.

Operator and location

How reliably does 【最后的净土】萌新/仿官/无权/半公益/18点档/10 stay online?

As recorded now, 【最后的净土】萌新/仿官/无权/半公益/18点档/10 is running. The uptime it reports puts its last restart about 5 days 23 hours ago. It was up 99% of the time across the last 7 full days: 166 of 168 hours. 18 October 2026 is when Rust Server Trends first recorded it.

Does 【最后的净土】萌新/仿官/无权/半公益/18点档/10 hold a steady tick rate?

Across the last 48 hours it averaged 41 server fps, with a floor of 31. Buildings, deployables and all the rest of the world's entities brought it to a high of 81,243. Memory use peaked at 3,703 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does 【最后的净土】萌新/仿官/无权/半公益/18点档/10 run from?

Its name points to Asia, but 【最后的净土】萌新/仿官/无权/半公益/18点档/10 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 61.184.12.101:28015.

What build of Rust does 【最后的净土】萌新/仿官/无权/半公益/18点档/10 use?

Rust network protocol 2635 and build 168909 on Windows is what 【最后的净土】萌新/仿官/无权/半公益/18点档/10 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on 【最后的净土】萌新/仿官/无权/半公益/18点档/10?

The recent wipes averaged a busiest count of 24 players. The peak on the most recent wipe came 2 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.

How often does 【最后的净土】萌新/仿官/无权/半公益/18点档/10 wipe, and on which days?

Too few wipes of 【最后的净土】萌新/仿官/无权/半公益/18点档/10 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on 【最后的净土】萌新/仿官/无权/半公益/18点档/10 mean?

Tags published by 【最后的净土】萌新/仿官/无权/半公益/18点档/10 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 【最后的净土】萌新/仿官/无权/半公益/18点档/10 appear?

The Rust Server Trends lists that take in 【最后的净土】萌新/仿官/无权/半公益/18点档/10 are: Rust community servers without the side modes. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto 【最后的净土】萌新/仿官/无权/半公益/18点档/10?

Enter client.connect 61.184.12.101:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.