Station XX-14450 · no signal
TEST SERVER
Offline 61.105.188.198:28015 checked 44d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,450
- no region published
- Last wipe
- 44d ago
- biweekly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TEST SERVER?
The map on TEST SERVER is procedural, produced by the game.
Which settings and rules apply on TEST SERVER?
The name of TEST SERVER gives no gather rate. Groups hold up to 8 players, which is the default for the game. In roleplay mode, roleplay rules with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on TEST SERVER?
TEST SERVER is not responding at this moment and is offline, last seen 44 days 1 hours ago.
How does TEST SERVER rank against other Rust servers?
On player hours for the past week, TEST SERVER sits at #14,450, which puts it inside the top – of every ranked server.
Server details
How reliably does TEST SERVER stay online?
As recorded now, TEST SERVER is not reachable, the last contact having been 44 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does TEST SERVER run from?
Nothing about a region comes from TEST SERVER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 61.105.188.198:28015 is the address it uses.
Which Rust version is TEST SERVER running?
On Windows, TEST SERVER runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does TEST SERVER run its wipes?
From the force wipe the next wipe of TEST SERVER is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 44 days 1 hours. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on TEST SERVER mean?
These are the tags TEST SERVER publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TEST SERVER appear?
The Rust Server Trends lists that take in TEST SERVER are: Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Join the server
How do you connect to TEST SERVER?
Enter client.connect 61.105.188.198:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.