Station XX-15459 · no signal
TEST SERVER
Offline 61.105.188.194:28015 checked 35d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,459
- top 71%
- Last wipe
- 36d ago
- biweekly schedule
- Next wipe
- 5d 15h
- Wed 4 Nov, 07:54 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 07:54 UTC, in 5d 15h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TEST SERVER?
Generated by the game, the map on TEST SERVER is procedural, size 3,500 with seed 4. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on TEST SERVER?
The name of TEST SERVER gives no gather rate. The group limit is 8 players, the game's default. In roleplay mode, jobs and towns under roleplay rules. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on TEST SERVER right now?
TEST SERVER is not responding at this moment and is offline, last seen 35 days 23 hours ago.
How does TEST SERVER rank against other Rust servers?
The last seven days of player hours place TEST SERVER at #15,459, in the top 71% of all ranked servers.
Server details
How reliably does TEST SERVER stay online?
TEST SERVER is down at the moment; the last recorded contact was 35 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 23 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does TEST SERVER run from?
A region is not published by TEST SERVER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 61.105.188.194:28015.
What build of Rust does TEST SERVER use?
On Windows, TEST SERVER runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does TEST SERVER wipe, and on which days?
An estimate from biweekly: 14 days after its last wipe gives TEST SERVER's next wipe. Wednesday 4 November at 07:54 UTC is when its next wipe is due. The present world dates from 36 days 8 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on TEST SERVER mean?
These are the tags TEST SERVER publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TEST SERVER appear?
The Rust Server Trends lists that take in TEST SERVER are: Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Join the server
How do you connect to TEST SERVER?
Enter client.connect 61.105.188.194:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.