Station XX-13787 · no signal
My Rust PvE Server
Offline 60.62.52.7:28015 checked 42d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,787
- no region published
- Last wipe
- 49d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on My Rust PvE Server?
My Rust PvE Server uses a procedural map, which the game generates.
Which settings and rules apply on My Rust PvE Server?
No gather rate appears in the name of My Rust PvE Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on My Rust PvE Server right now?
No players are recorded on My Rust PvE Server at this moment; it is offline, and the last sighting was 42 days 8 hours ago.
How does My Rust PvE Server rank against other Rust servers?
The last seven days of player hours place My Rust PvE Server at #13,787, in the top – of all ranked servers.
Server facts
How reliably does My Rust PvE Server stay online?
My Rust PvE Server is down at the moment; the last recorded contact was 42 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Rust PvE Server hosted?
No region is published by My Rust PvE Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 60.62.52.7:28015.
Which Rust version is My Rust PvE Server running?
My Rust PvE Server is running Rust network protocol 2633 and build 163407 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does My Rust PvE Server wipe, and on which days?
On record so far are too few of My Rust PvE Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 49 days 8 hours.
Lists and tags
What do the server tags on My Rust PvE Server mean?
The game's server browser reads the tags My Rust PvE Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163407 (Build): The game build is 163407; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Rust PvE Server appear?
You will find My Rust PvE Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto My Rust PvE Server?
You can connect by pressing F1 in Rust and typing client.connect 60.62.52.7:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.