Station EA-11586 · no signal
地图生成
Offline EA 60.4.9.141:27015 checked 3d ago
- Players now
- 1/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 3
- Rank
- #11,586
- top 52% · #471 in EA
- Last wipe
- 3d ago
- weekly schedule
- Next wipe
- 3d 20h
- Sun 1 Nov, 16:14 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 16:14 UTC, in 3d 20h. Its weekly schedule tag · low confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 3d 20hSun 1 Nov, 16:14 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 10d 20hSun 8 Nov, 16:14 UTC
- 17d 20hSun 15 Nov, 16:14 UTC
- 24d 20hSun 22 Nov, 16:14 UTC
- 31d 20hSun 29 Nov, 16:14 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 38d 20hSun 6 Dec, 16:14 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 16:14 UTC3d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 地图生成?
The procedural map on 地图生成 is size 3,700 with seed 129304965, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on 地图生成?
No gather rate appears in the name of 地图生成. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on 地图生成 right now?
A reading taken now finds 地图生成 offline; the most recent activity was 3 days 1 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 3.
How does 地图生成 rank against other Rust servers?
地图生成 is #471 in Asia and #11,586 worldwide on the past week's player hours, within the top 52% of ranked servers.
Operator and location
How reliably does 地图生成 stay online?
As recorded now, 地图生成 is not reachable, the last contact having been 3 days 1 hours ago. It was up 2% of the time across the last 4 full days: 2 of 96 hours. 23 October 2026 is when Rust Server Trends first recorded it.
Where in the world is 地图生成 hosted?
The EA tag is how 地图生成 lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 60.4.9.141:27015 is the address it uses.
Which Rust version is 地图生成 running?
Rust network protocol 2635 and build 168909 on Windows is what 地图生成 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on 地图生成?
The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does 地图生成 run its wipes?
The prediction is taken from its tag, since 地图生成 has too few wipes on record to confirm the schedule. Sunday 1 November at 16:14 UTC is when its next wipe is due. The present world dates from 3 days 3 hours. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on 地图生成 mean?
Tags published by 地图生成 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 地图生成 appear?
The Rust Server Trends lists that take in 地图生成 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Connecting
How do you connect to 地图生成?
Enter client.connect 60.4.9.141:27015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.