Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players69,961 Active3,675 Wipes · 3 h123 48 h

Station XX-15348 · no signal

20104

Offline 60.25.227.3:20104 checked 5d ago

quad monthly wipes moddedoxidesoftcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
21d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15348 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
4/ 100
[EA] Softcore 1 quad · monthly · 67 on average
26/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 60 on average
48/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 35 on average
11/ 150
6/ 200
7/ 80
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 20104?

20104 runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on 20104?

No gather rate appears in the name of 20104. The limit for a group is 4 players (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC off, Valve's anti-cheat.

Population

What is the current population on 20104?

No players are recorded on 20104 at this moment; it is offline, and the last sighting was 5 days 18 hours ago. The seven-day average for this server is 0 players.

How does 20104 rank against other Rust servers?

The last seven days of player hours place 20104 at #15,348, in the top 69% of all ranked servers. The ranking for quad puts it at #626.

Operator and location

How reliably does 20104 stay online?

20104 is down at the moment; the last recorded contact was 5 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 51, or 30% of the time. 9 October 2026 is when Rust Server Trends first recorded it.

Which region does 20104 run from?

No region is published by 20104. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 60.25.227.3:20104.

Which Rust version is 20104 running?

On Windows, 20104 runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does 20104 wipe, and on which days?

An estimate from the force wipe gives 20104's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 21 days 11 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on 20104 mean?

Tags published by 20104 and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 20104 appear?

These Rust Server Trends lists include 20104: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Connecting

What steps get you onto 20104?

Enter client.connect 60.25.227.3:20104 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^s,gmvanilla,cs167781,ts4,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players The server has 100 slots.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^s
Softcore You keep some of your inventory on death in Facepunch's softcore mode.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.