Station XX-15348 · no signal
20104
Offline 60.25.227.3:20104 checked 5d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- Last wipe
- 21d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 20104?
20104 runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on 20104?
No gather rate appears in the name of 20104. The limit for a group is 4 players (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC off, Valve's anti-cheat.
Population
What is the current population on 20104?
No players are recorded on 20104 at this moment; it is offline, and the last sighting was 5 days 18 hours ago. The seven-day average for this server is 0 players.
How does 20104 rank against other Rust servers?
The last seven days of player hours place 20104 at #15,348, in the top 69% of all ranked servers. The ranking for quad puts it at #626.
Operator and location
How reliably does 20104 stay online?
20104 is down at the moment; the last recorded contact was 5 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 51, or 30% of the time. 9 October 2026 is when Rust Server Trends first recorded it.
Which region does 20104 run from?
No region is published by 20104. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 60.25.227.3:20104.
Which Rust version is 20104 running?
On Windows, 20104 runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does 20104 wipe, and on which days?
An estimate from the force wipe gives 20104's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 21 days 11 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on 20104 mean?
Tags published by 20104 and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 20104 appear?
These Rust Server Trends lists include 20104: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Connecting
What steps get you onto 20104?
Enter client.connect 60.25.227.3:20104 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.