Station XX-13777 · no signal
TroubleChute's Rust Guide Server
Offline 58.136.113.177:28015 checked 22d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,777
- top 62%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TroubleChute's Rust Guide Server?
TroubleChute's Rust Guide Server uses a procedural map, which the game generates.
Which settings and rules apply on TroubleChute's Rust Guide Server?
No gather rate appears in the name of TroubleChute's Rust Guide Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on TroubleChute's Rust Guide Server right now?
No players are recorded on TroubleChute's Rust Guide Server at this moment; it is offline, and the last sighting was 22 days 3 hours ago.
How does TroubleChute's Rust Guide Server rank against other Rust servers?
The last seven days of player hours place TroubleChute's Rust Guide Server at #13,777, in the top 62% of all ranked servers.
Server details
How reliably does TroubleChute's Rust Guide Server stay online?
No contact with TroubleChute's Rust Guide Server right now, and the last recorded contact was 22 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.
Which region does TroubleChute's Rust Guide Server run from?
No region is published by TroubleChute's Rust Guide Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 58.136.113.177:28015 is the address it uses.
What build of Rust does TroubleChute's Rust Guide Server use?
On Windows, TroubleChute's Rust Guide Server runs Rust network protocol 2634 and build 166655. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does TroubleChute's Rust Guide Server wipe, and on which days?
Too few wipes of TroubleChute's Rust Guide Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 4 hours.
Tags
What do the server tags on TroubleChute's Rust Guide Server mean?
Tags published by TroubleChute's Rust Guide Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166655 (Build): It runs game build 166655; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TroubleChute's Rust Guide Server appear?
You will find TroubleChute's Rust Guide Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to TroubleChute's Rust Guide Server?
Enter client.connect 58.136.113.177:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.