Rust Server TrendsSeismic network · station log
Recording Stations11,794 Players80,292 Active3,570 Wipes · 3 h260 48 h

Station XX-15506 · no signal

R4R Oxide Dev 2

Offline 57.129.153.14:28019 checked 42d ago

moddedoxide
Connect
Players now
60/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,506
top 67%
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15506 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
60of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on R4R Oxide Dev 2?

R4R Oxide Dev 2 uses a procedural map, which the game generates.

Which settings and rules apply on R4R Oxide Dev 2?

No gather rate appears in the name of R4R Oxide Dev 2. The group limit is 32 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on R4R Oxide Dev 2 right now?

A reading taken now finds R4R Oxide Dev 2 offline; the most recent activity was 42 days 15 hours ago.

How does R4R Oxide Dev 2 rank against other Rust servers?

The last seven days of player hours place R4R Oxide Dev 2 at #15,506, in the top 67% of all ranked servers.

Server details

How reliably does R4R Oxide Dev 2 stay online?

No contact with R4R Oxide Dev 2 right now, and the last recorded contact was 42 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 16 September 2026 is when Rust Server Trends first recorded it.

Where in the world is R4R Oxide Dev 2 hosted?

A region is not published by R4R Oxide Dev 2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 57.129.153.14:28019.

What build of Rust does R4R Oxide Dev 2 use?

On Linux, R4R Oxide Dev 2 runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does R4R Oxide Dev 2 run its wipes?

On record so far are too few of R4R Oxide Dev 2's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 43 days 12 hours is how long the current world has been running.

Tags

What do the server tags on R4R Oxide Dev 2 mean?

Tags published by R4R Oxide Dev 2 and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp0 (Max players): 0 slots are available; ts32 (Group limit): The team limit is 32; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does R4R Oxide Dev 2 appear?

The Rust Server Trends lists that take in R4R Oxide Dev 2 are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 50.

Connecting

How do you connect to R4R Oxide Dev 2?

You can connect by pressing F1 in Rust and typing client.connect 57.129.153.14:28019 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmvanilla,cs163794,ts32,^o^z,rustmaps

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp0
Max players 0 slots are available.
ts32
Group limit The team limit is 32.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.