Station XX-4000 · recording
Server
Online 57.129.141.226:28015 checked 13m ago
- Players now
- 0/ 5000
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #4,000
- top 18%
- Last wipe
- 83d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5000 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +4into Wed 08:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 67%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 00:05 UTC3d ago | M0.0■steady | 1 | – | running | 1 | |
| Tue 20 Oct, 20:32 UTC8d ago | M0.0▲rising | 1 | held half | 5.1 days | 0 | |
| Wed 7 Oct, 06:08 UTC21d ago | M0.0▲rising | 2 | halved by day 3 | 13.6 days | 1 | |
| Sat 3 Oct, 08:43 UTC25d ago | M0.0▲rising | 1 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Server?
Server runs a procedural map of size 5,000 with seed 331143034, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on Server?
No gather rate appears in the name of Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Server right now?
0 of the 5,000 slots on Server are filled right now. The seven-day average is 1 players, with a peak of 4. The busiest point in the last 48 hours came at 08:00 UTC, averaging 4 players.
How does Server rank against other Rust servers?
Over the last seven days, Server recorded enough player hours to reach #4,000 worldwide, placing it in the top 18% of all ranked servers.
Server facts
How reliably does Server stay online?
Right now, you can reach Server. The uptime it reports puts its last restart about 2 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does Server hold a steady tick rate?
Its average server fps over the last 48 hours was 47, and it never dropped below 9. The world held up to 351,989 entities at its peak, buildings and deployables included. Its highest memory use was 7,191 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Server run from?
Nothing about a region comes from Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 57.129.141.226:28015 is the address it uses.
What build of Rust does Server use?
On Linux, Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.
On what timetable does Server run its wipes?
No next wipe can be predicted for Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 83 days 8 hours.
Tags
What do the server tags on Server mean?
Tags published by Server and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp5000 (Max players): Slots: 5,000; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Server appear?
These Rust Server Trends lists include Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Server?
To join, enter client.connect 57.129.141.226:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.