Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players34,878 Active2,847 Wipes · 3 h62 48 h

Station XX-7398 · recording

Private Rust Server

Online 52.9.201.253:28015 checked 7m ago

moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,398
top 33%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-7398 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 06:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 159 on average
44/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
53/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
22/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
6/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Private Rust Server?

The procedural map on Private Rust Server is size 3,000 with seed 2360186, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Private Rust Server?

You will find no gather rate in the name of Private Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Private Rust Server?

At this moment, Private Rust Server records 0 players across 20 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 05:00 UTC, averaging 0 players.

How does Private Rust Server rank against other Rust servers?

The last seven days of player hours place Private Rust Server at #7,398, in the top 33% of all ranked servers.

Server details

How reliably does Private Rust Server stay online?

As recorded now, Private Rust Server is running. Its reported uptime points to a restart about 4 days 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Private Rust Server perform under load?

The 48-hour average is 58 server fps; 52 is the lowest observed. At its highest, it carried 47,012 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,695 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Private Rust Server hosted?

A region is not published by Private Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 52.9.201.253:28015.

Which Rust version is Private Rust Server running?

On Linux, Private Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Private Rust Server run its wipes?

On record so far are too few of Private Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 3 hours.

Lists and tags

What do the server tags on Private Rust Server mean?

The game's server browser reads the tags Private Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Private Rust Server appear?

You will find Private Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Private Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 52.9.201.253:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.