Station XX-13999 · recording
bots-test
Online 52.88.153.61:28015 checked 7m ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #13,999
- top 63%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 21:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on bots-test?
The map on bots-test is procedural, produced by the game.
Which settings and rules apply on bots-test?
You will find no gather rate in the name of bots-test. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on bots-test?
At this moment, bots-test records 0 players across 5 slots. The seven-day average is 0 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 1 players.
How does bots-test rank against other Rust servers?
Over the last seven days, bots-test recorded enough player hours to reach #13,999 worldwide, placing it in the top 63% of all ranked servers.
Operator and location
How reliably does bots-test stay online?
As recorded now, bots-test is running. On 27 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does bots-test run from?
No region is published by bots-test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 52.88.153.61:28015.
What build of Rust does bots-test use?
On Linux, bots-test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does bots-test wipe, and on which days?
Too few wipes of bots-test are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 hours is how long the current world has been running.
Lists and tags
What do the server tags on bots-test mean?
The game's server browser reads the tags bots-test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does bots-test appear?
These Rust Server Trends lists include bots-test: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
What steps get you onto bots-test?
Enter client.connect 52.88.153.61:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.