Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,808 Active2,943 Wipes · 3 h91 48 h

Station XX-15519 · no signal

Generator

Offline 52.234.6.57:28015 checked 16d ago

moddedcarbon
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,519
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15519 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
28/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
33/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
3/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
0/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Generator?

No gather rate appears in the name of Generator. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC off, Valve's anti-cheat.

Player counts

What is the current population on Generator?

Generator is not responding at this moment and is offline, last seen 16 days 10 hours ago.

How does Generator rank against other Rust servers?

Over the last seven days, Generator recorded enough player hours to reach #15,519 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does Generator stay online?

No contact with Generator right now, and the last recorded contact was 16 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 12 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Generator hosted?

A region is not published by Generator. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 52.234.6.57:28015 is the address it uses.

Which Rust version is Generator running?

Rust network protocol 2635 and build 167648 on Linux is what Generator runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Generator wipe, and on which days?

The rhythm of Generator cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 16 days 10 hours is how long the current world has been running.

Server tags

What do the server tags on Generator mean?

These are the tags Generator publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167648 (Build): It runs game build 167648; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Generator appear?

The Rust Server Trends lists that take in Generator are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto Generator?

Enter client.connect 52.234.6.57:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167648,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167648
Build It runs game build 167648.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.