Station XX-15075 · recording
A Rust Server
Online 51.83.66.76:28023 checked 8m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,075
- top 68%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 18.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 05:23 UTC3d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 18:27 UTC FW26d ago | M0.0■steady | 0 | – | 23.5 days | 0 | |
| Sat 19 Sep, 00:29 UTC39d ago | M0.0▲rising | 1 | halved by day 2 | 12.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on A Rust Server?
A procedural map runs on A Rust Server, generated by the game.
Which settings and rules apply on A Rust Server?
You will find no gather rate in the name of A Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on A Rust Server right now?
At this moment, A Rust Server records 0 players across 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does A Rust Server rank against other Rust servers?
On player hours for the past week, A Rust Server sits at #15,075, which puts it inside the top 68% of every ranked server.
Server facts
How reliably does A Rust Server stay online?
Right now, you can reach A Rust Server. It was up 63% of the time across the last 7 full days: 106 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is A Rust Server hosted?
No region is published by A Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 51.83.66.76:28023.
What build of Rust does A Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on A Rust Server?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does A Rust Server run its wipes?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 3 days 1 hours.
Server tags
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does A Rust Server appear?
You will find A Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto A Rust Server?
To join, enter client.connect 51.83.66.76:28023 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.