Rust Server TrendsSeismic network · station log
Recording Stations11,602 Players40,013 Active2,858 Wipes · 3 h134 48 h

Station XX-15273 · recording

Kenobis Empire 👽

Online 51.81.79.237:27197 checked 10m ago

moddedoxide
Connect
Players now
0/ 25
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,273
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15273 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 25 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040007:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctSat 19 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 04:49 UTC20d ago M0.0rising 1 – running 0
Sat 19 Sep, 17:18 UTC40d ago M0.3rising 3 halved by day 2 20.5 days 1
Sat 19 Sep, 07:20 UTC40d ago M0.5rising 3 – 0.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
54/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
9/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
42/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
40/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Kenobis Empire 👽?

Generated by the game, the map on Kenobis Empire 👽 is procedural, size 2,500 with seed 77760. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Kenobis Empire 👽?

The name of Kenobis Empire 👽 gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Kenobis Empire 👽?

At this moment, Kenobis Empire 👽 records 0 players across 25 slots. The seven-day average for this server is 0 players.

How does Kenobis Empire 👽 rank against other Rust servers?

The last seven days of player hours place Kenobis Empire 👽 at #15,273, in the top 69% of all ranked servers.

Server details

How reliably does Kenobis Empire 👽 stay online?

As recorded now, Kenobis Empire 👽 is running. Its reported uptime points to a restart about 12 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Kenobis Empire 👽 perform under load?

Across the last 48 hours it averaged 233 server fps, with a floor of 215. The world held up to 29,342 entities at its peak, buildings and deployables included. Memory use peaked at 3,567 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Kenobis Empire 👽 run from?

A region is not published by Kenobis Empire 👽. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.81.79.237:27197 is the address it uses.

What build of Rust does Kenobis Empire 👽 use?

Rust network protocol 2635 and build 168909 on Linux is what Kenobis Empire 👽 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Kenobis Empire 👽?

On average, the busiest point of its recent wipes drew 2 players. 9 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

On what timetable does Kenobis Empire 👽 run its wipes?

No next wipe can be predicted for Kenobis Empire 👽, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 1 hours.

Lists and tags

What do the server tags on Kenobis Empire 👽 mean?

The game's server browser reads the tags Kenobis Empire 👽 publishes: gmrust (Game mode): Survival in standard Rust; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Kenobis Empire 👽 appear?

You will find Kenobis Empire 👽 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto Kenobis Empire 👽?

You can connect by pressing F1 in Rust and typing client.connect 51.81.79.237:27197 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp25
Max players Slots: 25.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.