Station XX-15273 · recording
Kenobis Empire 👽
Online 51.81.79.237:27197 checked 10m ago
- Players now
- 0/ 25
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,273
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 25 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 10.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 04:49 UTC20d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 19 Sep, 17:18 UTC40d ago | M0.3▲rising | 3 | halved by day 2 | 20.5 days | 1 | |
| Sat 19 Sep, 07:20 UTC40d ago | M0.5▲rising | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Kenobis Empire 👽?
Generated by the game, the map on Kenobis Empire 👽 is procedural, size 2,500 with seed 77760. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Kenobis Empire 👽?
The name of Kenobis Empire 👽 gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Kenobis Empire 👽?
At this moment, Kenobis Empire 👽 records 0 players across 25 slots. The seven-day average for this server is 0 players.
How does Kenobis Empire 👽 rank against other Rust servers?
The last seven days of player hours place Kenobis Empire 👽 at #15,273, in the top 69% of all ranked servers.
Server details
How reliably does Kenobis Empire 👽 stay online?
As recorded now, Kenobis Empire 👽 is running. Its reported uptime points to a restart about 12 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Kenobis Empire 👽 perform under load?
Across the last 48 hours it averaged 233 server fps, with a floor of 215. The world held up to 29,342 entities at its peak, buildings and deployables included. Memory use peaked at 3,567 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Kenobis Empire 👽 run from?
A region is not published by Kenobis Empire 👽. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.81.79.237:27197 is the address it uses.
What build of Rust does Kenobis Empire 👽 use?
Rust network protocol 2635 and build 168909 on Linux is what Kenobis Empire 👽 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Kenobis Empire 👽?
On average, the busiest point of its recent wipes drew 2 players. 9 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does Kenobis Empire 👽 run its wipes?
No next wipe can be predicted for Kenobis Empire 👽, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 1 hours.
Lists and tags
What do the server tags on Kenobis Empire 👽 mean?
The game's server browser reads the tags Kenobis Empire 👽 publishes: gmrust (Game mode): Survival in standard Rust; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Kenobis Empire 👽 appear?
You will find Kenobis Empire 👽 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Kenobis Empire 👽?
You can connect by pressing F1 in Rust and typing client.connect 51.81.79.237:27197 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.