No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Channel 2 · instrument health
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Channel 3 · rank movement
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Expected events
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap
1 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Wed 7 OctTue 6 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Event catalogue
Wipes
newest first
Wiped
M
Peak
First 48 h
Crowd
Lasted
Players before
Wed 7 Oct, 20:41 UTC21d ago
M0.3▲rising
2
–
running
0
Tue 6 Oct, 22:11 UTC22d ago
M0.3▲rising
2
–
0.9 days
0
Sun 4 Oct, 17:03 UTC24d ago
M0.0■steady
2
held half
2.2 days
2
Sat 3 Oct, 18:06 UTC25d ago
M0.0▲rising
2
–
1 days
1
Fri 2 Oct, 23:21 UTC26d ago
M0.0▲rising
2
–
0.8 days
1
Thu 1 Oct, 20:26 UTCFW27d ago
M0.3▲rising
2
–
1.1 days
0
Wed 30 Sep, 20:30 UTC28d ago
M0.3▲rising
2
–
1 days
0
Tue 29 Sep, 21:48 UTC29d ago
M0.0▲rising
2
–
0.9 days
1
Tue 29 Sep, 14:50 UTC29d ago
M0.0▲rising
2
–
0.3 days
1
Mon 28 Sep, 20:16 UTC30d ago
M0.3▲rising
2
–
0.8 days
0
Sun 27 Sep, 18:56 UTC31d ago
M0.3▲rising
2
–
1.1 days
0
Sat 26 Sep, 17:12 UTC32d ago
M0.5▲rising
3
–
1.1 days
0
Fri 25 Sep, 11:19 UTC33d ago
M0.3▲rising
3
–
1.2 days
1
Thu 24 Sep, 21:26 UTC34d ago
M0.5▲rising
3
–
0.6 days
0
Sun 20 Sep, 17:22 UTC38d ago
M0.0■steady
1
halved by day 1
4.2 days
1
Sat 19 Sep, 14:02 UTC39d ago
M0.0▲rising
1
–
1.1 days
0
Fri 18 Sep, 23:38 UTC40d ago
M0.5▲rising
3
–
0.6 days
0
Thu 17 Sep, 20:46 UTC41d ago
M0.5▲rising
3
–
1.1 days
0
Thu 17 Sep, 00:03 UTC42d ago
M0.3▲rising
2
–
0.9 days
0
Tue 15 Sep, 21:40 UTC43d ago
M0.3▲rising
2
–
1.1 days
0
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Nearby stations
Similar servers
the same kind of game, then region, group limit, rate and wipes
Generated by the game, the map on CatRust is procedural, size 1,000 with seed 4575678. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on CatRust?
No gather rate appears in the name of CatRust. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on CatRust right now?
CatRust is not responding at this moment and is offline, last seen 13 days 6 hours ago.
How does CatRust rank against other Rust servers?
Over the last seven days, CatRust recorded enough player hours to reach #15,126 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does CatRust stay online?
No contact with CatRust right now, and the last recorded contact was 13 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is CatRust hosted?
No region is published by CatRust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.81.79.232:25165 is the address it uses.
What build of Rust does CatRust use?
Rust network protocol 2634 and build 166652 on Linux is what CatRust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on CatRust?
The recent wipes averaged a busiest count of 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does CatRust run its wipes?
No next wipe can be predicted for CatRust, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 8 hours.
Lists and tags
What do the server tags on CatRust mean?
The game's server browser reads the tags CatRust publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does CatRust appear?
The Rust Server Trends lists that take in CatRust are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to CatRust?
You can connect by pressing F1 in Rust and typing client.connect 51.81.79.232:25165 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Instrument codes
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeYou'll find standard Rust survival here.
mp10
Max players10 slots are available.
ts8
Group limitThis uses the game default of 8 per team.
v2634
ProtocolTo connect, your game must be on the same protocol, 2634.
cs166652
BuildGame build: 166652.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe server has no region code.
Mods and access
^o
OxideOxide (uMod) is the plugin framework running here.
^z
ModdedThe game is changed by plugins or settings, placing it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.