Rust Server TrendsSeismic network · station log
Recording Stations11,770 Players75,264 Active3,495 Wipes · 3 h241 48 h

Station XX-4450 · no signal

[RUSTico 7] FULLWIPE 29/10 | Eventos

Offline 51.81.48.83:26020 checked 19h ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 7
Rank
#4,450
top 20%
Last wipe
23h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-4450 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123422:0023:0000:0001:0002:0003:00Wiped Wed 28 Oct, 22:38 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020022:0023:0000:0001:0002:0003:00Wiped Wed 28 Oct, 22:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.1 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
23players, last three wipes
crowd held
67%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSat 17 OctThu 15 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 22:38 UTC1d ago – – – – running 0
Sun 18 Oct, 22:36 UTC11d ago M1.5rising 33 halved by day 1 10 days 0
Sat 17 Oct, 23:33 UTC11d ago M1.5rising 33 – 1 days 3
Thu 15 Oct, 04:28 UTC14d ago M0.5rising 3 held half 2.8 days 0
Sun 11 Oct, 20:30 UTC18d ago M0.0steady 2 held half 3.3 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
71/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
30/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
74/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
293/ 310
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [RUSTico 7] FULLWIPE 29/10 | Eventos?

The procedural map on [RUSTico 7] FULLWIPE 29/10 | Eventos is size 3,000 with seed 1125803020, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [RUSTico 7] FULLWIPE 29/10 | Eventos?

No gather rate appears in the name of [RUSTico 7] FULLWIPE 29/10 | Eventos. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [RUSTico 7] FULLWIPE 29/10 | Eventos right now?

A reading taken now finds [RUSTico 7] FULLWIPE 29/10 | Eventos offline; the most recent activity was 19 hours ago. The seven-day average is 1 players, with a peak of 7.

How does [RUSTico 7] FULLWIPE 29/10 | Eventos rank against other Rust servers?

Over the last seven days, [RUSTico 7] FULLWIPE 29/10 | Eventos recorded enough player hours to reach #4,450 worldwide, placing it in the top 20% of all ranked servers.

Server facts

How reliably does [RUSTico 7] FULLWIPE 29/10 | Eventos stay online?

No contact with [RUSTico 7] FULLWIPE 29/10 | Eventos right now, and the last recorded contact was 19 hours ago. The uptime it reports puts its last restart about 3 hours ago. 140 of 168 hours in the last 7 full days were up time, 83% of the total. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.

How well does [RUSTico 7] FULLWIPE 29/10 | Eventos perform under load?

Across the last 48 hours it averaged 167 server fps, with a floor of 128. The world held up to 46,380 entities at its peak, buildings and deployables included. Its highest memory use was 1,562 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [RUSTico 7] FULLWIPE 29/10 | Eventos run from?

No region is published by [RUSTico 7] FULLWIPE 29/10 | Eventos. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.81.48.83:26020 is the address it uses.

What build of Rust does [RUSTico 7] FULLWIPE 29/10 | Eventos use?

Rust network protocol 2635 and build 168909 on Linux is what [RUSTico 7] FULLWIPE 29/10 | Eventos runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [RUSTico 7] FULLWIPE 29/10 | Eventos?

On average, the busiest point of its recent wipes drew 23 players. The peak on the most recent wipe came 2 hours after the wipe. Half that peak was held until the next wipe in 67% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does [RUSTico 7] FULLWIPE 29/10 | Eventos run its wipes?

No next wipe can be predicted for [RUSTico 7] FULLWIPE 29/10 | Eventos, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 23 hours.

Server tags

What do the server tags on [RUSTico 7] FULLWIPE 29/10 | Eventos mean?

These are the tags [RUSTico 7] FULLWIPE 29/10 | Eventos publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [RUSTico 7] FULLWIPE 29/10 | Eventos appear?

The Rust Server Trends lists that take in [RUSTico 7] FULLWIPE 29/10 | Eventos are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

How do you connect to [RUSTico 7] FULLWIPE 29/10 | Eventos?

You can connect by pressing F1 in Rust and typing client.connect 51.81.48.83:26020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://saltouruguayserver.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.